Files
DECNET/decnet/topology/generator.py

238 lines
8.0 KiB
Python

"""MazeNET topology generator.
Produces a :class:`GeneratedTopology` — an in-memory DAG of LANs and
multi-homed deckies. Deterministic under ``config.seed``: the same seed
always yields the same structure, service assignments, and IP layout.
The generator only plans the structure. Persisting UUIDs to the repo
is :mod:`decnet.topology.persistence`; spawning Docker networks and
containers is :mod:`decnet.engine.deployer`.
"""
from __future__ import annotations
import random
from typing import Optional
from decnet.fleet import all_service_names
from decnet.topology.allocator import IPAllocator, SubnetAllocator
from decnet.topology.config import (
GeneratedTopology,
TopologyConfig,
_PlannedDecky,
_PlannedEdge,
_PlannedLAN,
)
# Range of services per randomly assigned decky (matches decnet.fleet).
_SVC_MIN = 1
_SVC_MAX = 3
def _plan_lans(
config: TopologyConfig,
rng: random.Random,
subnets: SubnetAllocator,
) -> list[_PlannedLAN]:
"""Plan LANs as a tree of depth ``config.depth``.
Each non-leaf level adds [1, branching_factor] children per parent.
LAN names and subnets are assigned in BFS order; subnets come from
``subnets``, which the caller may have pre-seeded with reservations
from other topologies.
"""
lans: list[_PlannedLAN] = []
# DMZ root.
lans.append(
_PlannedLAN(
name="LAN-00", subnet=subnets.next_free(), is_dmz=True, parent=None
)
)
frontier: list[_PlannedLAN] = [lans[0]]
for _level in range(1, config.depth + 1):
next_frontier: list[_PlannedLAN] = []
for parent in frontier:
n_children = rng.randint(1, config.branching_factor) # nosec B311
for _ in range(n_children):
idx = len(lans)
child = _PlannedLAN(
name=f"LAN-{idx:02d}",
subnet=subnets.next_free(),
is_dmz=False,
parent=parent.name,
)
lans.append(child)
next_frontier.append(child)
frontier = next_frontier
if not frontier:
break
return lans
def _pick_services(
rng: random.Random,
services_explicit: Optional[list[str]],
pool: list[str],
used_combos: set[frozenset],
) -> list[str]:
if services_explicit:
return list(services_explicit)
if not pool:
return []
attempts = 0
while True:
count = rng.randint(_SVC_MIN, min(_SVC_MAX, len(pool))) # nosec B311
chosen = frozenset(rng.sample(pool, count)) # nosec B311
attempts += 1
if chosen not in used_combos or attempts > 20:
break
used_combos.add(chosen)
return list(chosen)
def generate(
config: TopologyConfig,
*,
reserved_subnets: Optional[set[str]] = None,
) -> GeneratedTopology:
"""Generate a topology plan deterministically under ``config.seed``.
The caller is responsible for persisting the plan via
:mod:`decnet.topology.persistence` and then deploying it.
``reserved_subnets`` (optional): /24s already claimed by other
topologies. The subnet allocator skips these so two concurrent
drafts can't collide. Populate via
:func:`decnet.topology.allocator.reserved_subnets`.
"""
rng = random.Random(config.seed) # nosec B311
svc_pool = all_service_names() if config.randomize_services else []
used_combos: set[frozenset] = set()
subnets = SubnetAllocator(
config.subnet_base_prefix, reserved=reserved_subnets or set()
)
lans = _plan_lans(config, rng, subnets)
lans_by_name = {lan.name: lan for lan in lans}
# Per-LAN IP allocators for deterministic assignment.
ip_allocs: dict[str, IPAllocator] = {
lan.name: IPAllocator(lan.subnet) for lan in lans
}
def _take_ip(lan_name: str) -> str:
return ip_allocs[lan_name].next_free()
deckies: list[_PlannedDecky] = []
edges: list[_PlannedEdge] = []
decky_counter = 0
def _new_decky(home_lan: str) -> _PlannedDecky:
nonlocal decky_counter
decky_counter += 1
name = f"decky-{decky_counter:03d}"
services = _pick_services(
rng, config.services_explicit, svc_pool, used_combos
)
decky = _PlannedDecky(
name=name,
services=services,
ips_by_lan={home_lan: _take_ip(home_lan)},
)
deckies.append(decky)
return decky
# Populate each LAN with its own deckies.
for lan in lans:
if lan.is_dmz:
count = 1 # single DMZ decky (deaddeck)
else:
count = rng.randint( # nosec B311
config.deckies_per_lan_min, config.deckies_per_lan_max
)
if count < 1:
count = 1 # every LAN needs ≥1 decky to host the bridge
for _ in range(count):
decky = _new_decky(lan.name)
edges.append(
_PlannedEdge(
decky_name=decky.name,
lan_name=lan.name,
is_bridge=False,
forwards_l3=False,
)
)
# Parent↔child bridges. For every non-DMZ LAN, pick one of its
# deckies and multi-home it to the parent LAN. This decky becomes
# the bridge between the two segments.
deckies_by_lan: dict[str, list[_PlannedDecky]] = {lan.name: [] for lan in lans}
for e in edges:
deckies_by_lan[e.lan_name].append(
next(d for d in deckies if d.name == e.decky_name)
)
for lan in lans:
if lan.is_dmz or lan.parent is None:
continue
candidates = deckies_by_lan[lan.name]
bridge = rng.choice(candidates) # nosec B311
bridge.ips_by_lan[lan.parent] = _take_ip(lan.parent)
forwards = rng.random() < config.bridge_forward_probability # nosec B311
bridge.forwards_l3 = bridge.forwards_l3 or forwards
# Mark both existing edges as bridge edges for this decky, and
# add a new edge connecting it to the parent LAN.
for e in edges:
if e.decky_name == bridge.name:
e.is_bridge = True
e.forwards_l3 = bridge.forwards_l3
edges.append(
_PlannedEdge(
decky_name=bridge.name,
lan_name=lan.parent,
is_bridge=True,
forwards_l3=bridge.forwards_l3,
)
)
# Cross-edges: with probability p, pick a non-parent, non-child,
# non-self LAN and attach a random decky to it too. Turns the tree
# into a DAG. Only rolls on non-DMZ LANs with ≥1 candidate peer.
if config.cross_edge_probability > 0:
for lan in lans:
if lan.is_dmz:
continue
if rng.random() >= config.cross_edge_probability: # nosec B311
continue
forbidden = {lan.name, lan.parent}
forbidden |= {c.name for c in lans if c.parent == lan.name}
peers = [p for p in lans if p.name not in forbidden]
if not peers:
continue
peer = rng.choice(peers) # nosec B311
decky = rng.choice(deckies_by_lan[lan.name]) # nosec B311
if peer.name in decky.ips_by_lan:
continue # already connected, skip
decky.ips_by_lan[peer.name] = _take_ip(peer.name)
forwards = rng.random() < config.bridge_forward_probability # nosec B311
decky.forwards_l3 = decky.forwards_l3 or forwards
for e in edges:
if e.decky_name == decky.name:
e.is_bridge = True
e.forwards_l3 = decky.forwards_l3
edges.append(
_PlannedEdge(
decky_name=decky.name,
lan_name=peer.name,
is_bridge=True,
forwards_l3=decky.forwards_l3,
)
)
del lans_by_name # intermediate lookup, drop before returning
return GeneratedTopology(
config=config, lans=lans, deckies=deckies, edges=edges
)