Pre-this-commit, ~80 rgba() literals across 24 files were
hardcoding alert-red, warn-amber, info-cyan, panel-dark, and
white-text-with-alpha shades that bypassed the token cascade.
Net effect in light mode: the .eml/SESSREC drawers, AttackerDetail
verdict pills, MazeNET net-box headers, OPEN/REPLAY action
buttons, threat-intel cards, and all the dim 'whitish' overlays
stayed on their dark-mode hex values, producing the unreadable
panels in the screenshots.
Sweep maps each rgba colour family onto the existing token by
alpha bucket — rgba(13,17,23,*) -> var(--panel),
rgba(255,65,65,*) -> var(--alert)/-tint-10,
rgba(255,170,0,*) and rgba(224,160,64,*) -> var(--warn)/-tint-10,
rgba(0,200,255,*) -> var(--info)/-tint-10,
rgba(255,255,255,*) -> var(--fg-N)/var(--matrix-tint-N) by alpha.
VERDICT_TONE in AttackerDetail (MALICIOUS/SUSPICIOUS/BENIGN/
NO SIGNAL) was the worst offender — string literals
'#ff4d4d'/'#ffae42'/'#5fd07a'/rgba(255,255,255,0.4) baked into
inline JS styles. Now resolves at render time via var(--alert)/
var(--warn)/var(--ok)/var(--fg-4).
New tokens in :root:
- --bg-color (alias of --bg) — drawers used this name with
#0d1117 fallback that fired in every browser because nothing
defined --bg-color. Adding the alias makes drawers re-tone.
- --info / --info-tint-10 / --info-tint-30 — REPLAY buttons and
any future neutral-secondary use.
- --ok — semantic alias for 'verified good' (matrix in dark,
emerald in light) so BENIGN pills stay readable across themes.
Login.css left intentionally — pre-auth surface, not themed.
ApiError: defined once in utils/api.ts, replaces 9 ad-hoc anonymous casts
across MazeNET, Inspector, DeckyFleet, SwarmHosts, Webhooks, PersonaGeneration,
ServiceConfigFields, CanaryTokens.
hex4 renamed to tempIdSuffix — the name now matches the comment that already
explained its purpose.
NET_GRID_{W,H,GAP,COLS} extracted from inline magic numbers to module-level
constants in MazeNET.tsx.
onPaletteDrop (130-line useCallback) split into three module-level handlers
(_dropNetwork, _dropArchetype, _dropService); the callback becomes a 10-line
router.
- DeckyServiceAddRequest gains an optional `config: dict` field, validated
against the service's config_schema before any state mutation (400 on
bad type, no half-written rows).
- Engine: add_service threads `config` into _add_topology_service /
_add_fleet_service, persisting validated cfg to decky_config.service_config
BEFORE compose regen so the first `up -d --build` materialises the env on
the new container. No follow-up apply needed.
- Frontend: shared AddServiceConfigModal — same wizard accordion shape, used by:
* DeckyCard's ADD SERVICE picker (Fleet & MazeNET inspectors via shared component)
* MazeNET Inspector's ADD SERVICE picker
* MazeNET palette drag-drop onto a deployed decky
Empty-schema services short-circuit to a one-click add (no modal flash).
Operator can cancel; errors surface in the modal.
- Tests: add_service config plumbing — persist, drop unknown keys, 400-equivalent
on bad types, back-compat empty-config.
- Drive-by: fix stale repo-method names in test_services_live.py
(create_topology_decky → add_topology_decky, get_topology_decky → list+pick helper,
service.added → service_added topic).
ServiceConfigForm.tsx fetches /topologies/services/{slug}/schema and renders
typed inputs (string/password/int/bool/textarea/enum) with reveal toggles for
secrets. SAVE persists via PUT (no restart); APPLY persists + force-recreates
the service container after a confirm dialog (matches the forwards_l3 pattern).
Mounts:
- DeckyFleet DeckyCard: clicking a service tag toggles the form below the
EXPOSED row, gated on liveServicesEnabled (admin + non-swarm).
- MazeNET Inspector: renders the form above REMOVE SERVICE when a service
is selected on a non-observed decky.
UI test plan is manual — no jsdom test infra in decnet_web yet.
W5's apply_update_decky now accepts a forwards_l3 flip on a live
topology only when payload['force'] is true (the unforced flip raises
MutationError to keep half-thinking operators from killing
in-container state). Until this commit there was no UI surface that
could even submit such a flip.
Inspector grows a 'PROMOTE TO GATEWAY' / 'DEMOTE GATEWAY' button when
a (non-observed) decky is selected. The handler:
* On pending topologies → submits via editor.updateDecky immediately.
No confirm dialog; no live containers to disturb.
* On active/degraded topologies → window.confirm() explaining the
destructive base recreate ('In-container state is lost; active
sessions to it drop'), then submits with extras.force=true.
useTopologyEditor.updateDecky grows an optional extras arg that
threads force: true into the queued mutation payload. The pending
CRUD path ignores it (no force needed when no containers exist).
MazeNET.tsx wires a toggleGateway callback that handles the
optimistic local state update, surfaces an enqueue toast on the
active path, and lets the SSE forwarder reconcile when
mutation.applied lands.
ObservedNode.services is the literal tuple ['*']; narrowing inside the
.filter() callback was tripping TS2345. We already gate the live
controls on node.kind !== 'observed', so casting to readonly string[]
inside the filter is safe and keeps the discriminated union strict
elsewhere.
When the topology is active/degraded the Inspector switches services
chips into live controls: each chip gets a × button that DELETEs to
the W3 endpoint, and a dashed '+ ADD' chip opens a typeahead picker
fed by useServiceRegistry().perDecky.
Pending topologies still use the existing design-time path
(onRemoveService → editor.updateDecky); the Inspector picks based on
topologyStatus, so an operator never accidentally hits a live API
call against a topology that isn't deployed yet.
The mutation handlers in MazeNET.tsx hit POST/DELETE
/api/v1/topologies/{id}/deckies/{name}/services{,/svc} and
optimistically apply the response's services list to local state.
Cross-tab reconciliation rides on the SSE forwarder shipped in the
follow-up commit.