Files
DECNET/decnet_web/src/components/MazeNET/MazeNET.tsx
anti c266d1b6e3 feat(mutator,web): add_decky op — create-and-attach in one mutation
apply_attach_decky requires an existing decky, so the MazeNET editor
had no way to grow a live topology: creating a new decky on active
topologies 409'd on the direct-CRUD createDecky call.

- Backend: new apply_add_decky that creates the decky row + its
  home-LAN edge atomically, auto-allocating an IP if none pinned.
  Post-apply validation still runs. Added to DISPATCH + _MUTATION_OPS
  Literal + CLI help text.
- Tests: 3 new ops tests (happy path, duplicate-name rejection,
  missing-LAN rejection) plus dispatch coverage update.
- Frontend: useTopologyEditor gains addDeckyToLan() composite. Pending
  routes through createDecky + attachEdge as before; active routes
  through a single add_decky enqueue. MazeNET.tsx drag-archetype,
  duplicate, DMZ-gateway, and ctx-menu add-decky paths all use the
  composite so active topologies stop 409'ing on new-decky drops.
2026-04-21 20:13:39 -04:00

622 lines
24 KiB
TypeScript

import React, { useCallback, useEffect, useRef, useState } from 'react';
import { useSearchParams, useNavigate } from 'react-router-dom';
import {
PanelRightOpen, PanelRightClose, RotateCcw, UploadCloud, ArrowLeft,
Plus, Trash2, Zap, Copy, Eye, ShieldAlert, GitMerge, Server,
} from 'lucide-react';
import './MazeNET.css';
import axios from '../../utils/api';
import Palette from './Palette';
import Canvas from './Canvas';
import Inspector from './Inspector';
import type { Selection } from './Inspector';
import ContextMenu, { type MenuItem } from './ContextMenu';
import { DEFAULT_SERVICES } from './data';
import type { Archetype, ServiceDef } from './data';
import type { Net, MazeNode, Edge, DeckyNode } from './types';
import { useMazeApi } from './useMazeApi';
import { useTopologyEditor } from './useTopologyEditor';
import { useMazeInteraction, type PaletteDrag } from './useMazeInteraction';
import { useLayoutPersistor } from './useMazeLayoutStore';
import { useTopologyStream, type TopologyStreamEvent } from './useTopologyStream';
import { ARCHETYPES as DEFAULT_ARCHETYPES } from './data';
/* Short unique suffix for default names — avoids the DB uniqueness
* constraint regardless of delete/re-add sequencing on the client. */
const hex4 = (): string => {
const r = typeof crypto !== 'undefined' && 'randomUUID' in crypto
? crypto.randomUUID().replace(/-/g, '')
: Math.random().toString(16).slice(2);
return r.slice(0, 4);
};
const MazeNET: React.FC = () => {
const api = useMazeApi();
const navigate = useNavigate();
const [params] = useSearchParams();
const topologyId = params.get('topology') ?? '';
const [nets, setNets] = useState<Net[]>([]);
const [nodes, setNodes] = useState<MazeNode[]>([]);
const [edges, setEdges] = useState<Edge[]>([]);
const [topoStatus, setTopoStatus] = useState<string>('pending');
const [topoName, setTopoName] = useState<string>('');
const [topoVersion, setTopoVersion] = useState<number>(0);
const [selection, setSelection] = useState<Selection>(null);
const [inspectorOpen, setInspectorOpen] = useState(true);
const [services, setServices] = useState<ServiceDef[]>(DEFAULT_SERVICES);
const [archetypes, setArchetypes] = useState<Archetype[]>(DEFAULT_ARCHETYPES);
useLayoutPersistor(topologyId || null, nets, nodes);
const [loadErr, setLoadErr] = useState<string | null>(null);
const [actionErr, setActionErr] = useState<string | null>(null);
const [deploying, setDeploying] = useState(false);
const canvasRef = useRef<HTMLDivElement>(null);
const editor = useTopologyEditor({ api, topoStatus, topoVersion });
const flashErr = useCallback((err: unknown, fallback: string) => {
const msg = (err as { response?: { data?: { detail?: string } }; message?: string })
?.response?.data?.detail ?? (err as Error)?.message ?? fallback;
setActionErr(msg);
setTimeout(() => setActionErr(null), 4000);
}, []);
/* ── Palette drop — create LANs / deckies / services via REST ─── */
const onPaletteDrop = useCallback(
async (drag: PaletteDrag, world: { x: number; y: number }, overNetId: string | null, overNodeId: string | null) => {
if (!topologyId) return;
if (drag.kind === 'network-subnet' || drag.kind === 'network-dmz') {
const isDmz = drag.kind === 'network-dmz';
if (isDmz && nets.some((n) => n.kind === 'dmz')) {
flashErr(null, 'topology already has a DMZ');
return;
}
// Append to the 3-col grid matching adaptTopology so new drops
// never land on top of existing LANs. The raw drop point is
// ignored — cleaner than trying to resolve collisions after.
const w = 300, h = 240;
const GAP = 40, COLS = 3;
const i = nets.filter((n) => n.kind !== 'internet').length;
const x = GAP + (i % COLS) * (w + GAP);
const y = GAP + Math.floor(i / COLS) * (h + GAP);
const name = isDmz ? `dmz-${hex4()}` : `subnet-${hex4()}`;
try {
const subnet = await api.getNextSubnet().catch(() => undefined);
const lanRes = await editor.createLan(topologyId, { name, is_dmz: isDmz, x, y, ...(subnet ? { subnet } : {}) });
if (lanRes.kind !== 'applied') return;
const lan = lanRes.data;
const net: Net = {
id: lan.id, label: lan.name.toUpperCase(), cidr: lan.subnet,
kind: isDmz ? 'dmz' : 'subnet', x, y, w, h,
};
setNets((p) => [...p, net]);
if (isDmz) {
const gwName = `dmz-gateway-${hex4()}`;
const gwRes = await editor.addDeckyToLan(
topologyId,
{ name: gwName, services: ['ssh'], x: 20, y: 40,
decky_config: { archetype: 'deaddeck', forwards_l3: true } },
lan.id, lan.name,
{ is_bridge: true, forwards_l3: true },
);
if (gwRes.kind !== 'applied') return;
const gw = gwRes.data;
const gwNode: DeckyNode = {
kind: 'decky', id: gw.uuid, netId: lan.id, name: gw.name,
archetype: 'deaddeck', services: ['ssh'], status: 'idle',
x: 20, y: 40, decky_config: { forwards_l3: true },
};
setNodes((p) => [...p, gwNode]);
}
} catch (err) {
flashErr(err, 'create network failed');
}
return;
}
if (drag.kind === 'archetype') {
if (!overNetId) return;
const net = nets.find((n) => n.id === overNetId);
if (!net) return;
const arch = archetypes.find((a) => a.slug === drag.slug);
const archSlug = drag.slug;
const dServices = drag.services ?? arch?.services ?? [];
const nx = Math.max(8, Math.round(world.x - net.x - 70));
const ny = Math.max(28, Math.round(world.y - net.y - 24));
const name = `decky-${hex4()}`;
try {
const dRes = await editor.addDeckyToLan(
topologyId,
{ name, services: dServices, x: nx, y: ny,
decky_config: { archetype: archSlug } },
overNetId, net.label,
);
if (dRes.kind !== 'applied') return;
const decky = dRes.data;
const node: DeckyNode = {
kind: 'decky', id: decky.uuid, netId: overNetId, name: decky.name,
archetype: archSlug, services: dServices, status: 'idle', x: nx, y: ny,
};
setNodes((p) => [...p, node]);
} catch (err) {
flashErr(err, 'create decky failed');
}
return;
}
if (drag.kind === 'service') {
if (!overNodeId) return;
const target = nodes.find((n) => n.id === overNodeId);
if (!target || target.kind !== 'decky') return;
if (target.services.includes(drag.slug)) return;
const nextServices = [...target.services, drag.slug];
try {
const r = await editor.updateDecky(topologyId, overNodeId, target.name, { services: nextServices });
if (r.kind !== 'applied') return;
setNodes((p) => p.map((n) => n.id === overNodeId && n.kind === 'decky'
? { ...n, services: nextServices }
: n));
} catch (err) {
flashErr(err, 'update services failed');
}
}
},
[api, archetypes, editor, flashErr, nets, nodes, topologyId],
);
/* ── Cross-net reparent via node drag (detach + attach edge) ─── */
const onReparent = useCallback(async (nodeId: string, fromNetId: string, toNetId: string) => {
if (!topologyId) return;
try {
const { data: detail } = await axios.get(`/topologies/${topologyId}`);
const existingEdge = (detail.edges ?? []).find(
(e: { decky_uuid: string; lan_id: string; id: string }) =>
e.decky_uuid === nodeId && e.lan_id === fromNetId,
);
const node = nodes.find((n) => n.id === nodeId);
const fromNet = nets.find((n) => n.id === fromNetId);
const toNet = nets.find((n) => n.id === toNetId);
const nodeName = node?.kind === 'decky' ? node.name : '';
if (existingEdge) {
await editor.detachEdge(topologyId, existingEdge.id, nodeName, fromNet?.label ?? '');
}
await editor.attachEdge(topologyId, { decky_uuid: nodeId, lan_id: toNetId }, nodeName, toNet?.label ?? '');
} catch (err) {
flashErr(err, 'reparent failed');
}
}, [editor, flashErr, nets, nodes, topologyId]);
/* Port→port edges stay UI-only (backend edges are decky↔LAN). */
const onAddEdge = useCallback((fromId: string, toId: string) => {
const id = `viz-${fromId}-${toId}-${Date.now()}`;
setEdges((prev) => prev.some((e) => (e.from === fromId && e.to === toId) || (e.from === toId && e.to === fromId))
? prev
: [...prev, { id, from: fromId, to: toId, traffic: 'active' as const }]);
}, []);
const interaction = useMazeInteraction({
nets, nodes, setNets, setNodes, canvasRef,
onPaletteDrop, onReparent, onAddEdge,
});
const [ctxMenu, setCtxMenu] = useState<{ x: number; y: number; items: MenuItem[] } | null>(null);
const removeNet = async (id: string) => {
const net = nets.find((n) => n.id === id);
if (!net || net.kind === 'internet') return;
/* Cascade delete members first — backend will otherwise 400 on orphan risk. */
const members = nodes.filter((n) => n.netId === id && n.kind === 'decky');
try {
for (const m of members) {
const mName = m.kind === 'decky' ? m.name : '';
await editor.deleteDecky(topologyId, m.id, mName);
}
await editor.deleteLan(topologyId, id, net.label);
setNets((p) => p.filter((n) => n.id !== id));
setNodes((p) => p.filter((n) => n.netId !== id));
setEdges((p) => p.filter((e) => {
const a = nodes.find((x) => x.id === e.from)?.netId;
const b = nodes.find((x) => x.id === e.to)?.netId;
return a !== id && b !== id;
}));
setSelection(null);
} catch (err) {
flashErr(err, 'delete network failed');
}
};
const removeNode = async (id: string) => {
const node = nodes.find((n) => n.id === id);
if (!node || node.kind === 'observed') return;
if (node.kind === 'decky' && node.decky_config?.forwards_l3) return;
try {
await editor.deleteDecky(topologyId, id, node.kind === 'decky' ? node.name : '');
setNodes((p) => p.filter((n) => n.id !== id));
setEdges((p) => p.filter((e) => e.from !== id && e.to !== id));
setSelection(null);
} catch (err) {
flashErr(err, 'delete decky failed');
}
};
const removeEdge = (id: string) => {
/* Viz-only edges: backend has no edge to delete here. */
setEdges((p) => p.filter((e) => e.id !== id));
setSelection(null);
};
const duplicateNode = async (id: string) => {
const n = nodes.find((x) => x.id === id);
if (!n || n.kind !== 'decky') return;
const name = `${n.name.replace(/-[0-9a-f]{4}$/, '')}-${hex4()}`;
try {
const parentNet = nets.find((net) => net.id === n.netId);
const dRes = await editor.addDeckyToLan(
topologyId,
{ name, services: [...n.services], x: n.x + 24, y: n.y + 24,
decky_config: { archetype: n.archetype } },
n.netId, parentNet?.label ?? '',
);
if (dRes.kind !== 'applied') return;
const decky = dRes.data;
const copy: DeckyNode = {
kind: 'decky', id: decky.uuid, netId: n.netId, name: decky.name,
archetype: n.archetype, services: [...n.services], status: 'idle',
x: n.x + 24, y: n.y + 24,
};
setNodes((p) => [...p, copy]);
} catch (err) {
flashErr(err, 'duplicate failed');
}
};
const addServiceToNode = async (id: string, slug: string) => {
const n = nodes.find((x) => x.id === id);
if (!n || n.kind !== 'decky' || n.services.includes(slug)) return;
const nextServices = [...n.services, slug];
try {
const r = await editor.updateDecky(topologyId, id, n.name, { services: nextServices });
if (r.kind !== 'applied') return;
setNodes((p) => p.map((x) => x.id === id && x.kind === 'decky'
? { ...x, services: nextServices } : x));
} catch (err) {
flashErr(err, 'add service failed');
}
};
/* Force-mutate is a no-op against a pending topology (no live containers).
* Keep the menu item disabled for now; real hook lands with live-editing polish. */
const forceMutate = (_id: string) => {
flashErr(null, 'force-mutate only applies to deployed topologies');
};
const onNodeContextMenu = (id: string) => (e: React.MouseEvent) => {
e.preventDefault();
e.stopPropagation();
const node = nodes.find((n) => n.id === id);
if (!node) return;
setSelection({ type: 'node', id });
const isObs = node.kind === 'observed';
const isGateway = node.kind === 'decky' && !!node.decky_config?.forwards_l3;
const locked = isObs || isGateway;
const lockedTitle = isObs
? 'observed entity — not a deployed decky'
: isGateway ? 'DMZ gateway — pinned to its DMZ network' : undefined;
const usedServices = node.kind === 'decky' ? new Set(node.services) : new Set<string>();
const serviceSubmenu: MenuItem[] = services
.filter((s) => !usedServices.has(s.slug))
.slice(0, 16)
.map((s) => ({
label: `${s.name} · ${s.proto.toUpperCase()}:${s.port}`,
disabled: isObs,
onClick: () => addServiceToNode(id, s.slug),
}));
if (serviceSubmenu.length === 0) {
serviceSubmenu.push({ label: '(no free services)', disabled: true });
}
setCtxMenu({
x: e.clientX, y: e.clientY,
items: [
{ label: 'Add service…', icon: <Plus size={12} />, disabled: isObs,
title: isObs ? 'observed entity — services fixed' : undefined,
submenu: serviceSubmenu },
{ label: 'Force mutate', icon: <Zap size={12} />, disabled: isObs,
onClick: () => forceMutate(id) },
{ label: 'Duplicate decky', icon: <Copy size={12} />, disabled: locked,
title: lockedTitle, onClick: () => duplicateNode(id) },
{ separator: true, label: '' },
{ label: 'Delete decky', icon: <Trash2 size={12} />, danger: true,
disabled: locked, title: lockedTitle,
onClick: () => removeNode(id) },
],
});
};
const onNetContextMenu = (id: string) => (e: React.MouseEvent) => {
e.preventDefault();
e.stopPropagation();
const net = nets.find((n) => n.id === id);
if (!net) return;
setSelection({ type: 'net', id });
const archetypeSubmenu: MenuItem[] = archetypes.map((a) => ({
label: a.name, icon: <Server size={12} />,
onClick: async () => {
const name = `decky-${hex4()}`;
try {
const dRes = await editor.addDeckyToLan(
topologyId,
{ name, services: [...a.services], x: 20, y: 40,
decky_config: { archetype: a.slug } },
id, net.label,
);
if (dRes.kind !== 'applied') return;
const decky = dRes.data;
const node: DeckyNode = {
kind: 'decky', id: decky.uuid, netId: id, name: decky.name,
archetype: a.slug, services: [...a.services], status: 'idle',
x: 20, y: 40,
};
setNodes((p) => [...p, node]);
} catch (err) {
flashErr(err, 'create decky failed');
}
},
}));
setCtxMenu({
x: e.clientX, y: e.clientY,
items: [
{ label: 'Add decky…', icon: <Plus size={12} />, submenu: archetypeSubmenu },
{ label: 'Inspect', icon: <Eye size={12} />, onClick: () => setSelection({ type: 'net', id }) },
{ separator: true, label: '' },
{ label: net.kind === 'dmz' ? 'Delete DMZ' : 'Delete network',
icon: <Trash2 size={12} />, danger: true,
disabled: net.kind === 'internet',
title: net.kind === 'internet' ? 'internet zone cannot be removed' : undefined,
onClick: () => removeNet(id) },
],
});
};
const onEdgeContextMenu = (id: string) => (e: React.MouseEvent) => {
e.preventDefault();
e.stopPropagation();
setSelection({ type: 'edge', id });
setCtxMenu({
x: e.clientX, y: e.clientY,
items: [
{ label: 'Remove edge', icon: <Trash2 size={12} />, danger: true, onClick: () => removeEdge(id) },
],
});
};
const onCanvasContextMenu = (e: React.MouseEvent) => {
e.preventDefault();
setCtxMenu({
x: e.clientX, y: e.clientY,
items: [
{ label: 'Add subnet here', icon: <GitMerge size={12} />,
onClick: () => {
const rect = canvasRef.current?.getBoundingClientRect();
const wx = e.clientX - (rect?.left ?? 0) - interaction.pan.x;
const wy = e.clientY - (rect?.top ?? 0) - interaction.pan.y;
onPaletteDrop(
{ kind: 'network-subnet', slug: 'subnet', label: 'SUBNET', clientX: e.clientX, clientY: e.clientY },
{ x: wx, y: wy }, null, null,
);
},
},
{ label: 'Add DMZ here', icon: <ShieldAlert size={12} />,
onClick: () => {
const rect = canvasRef.current?.getBoundingClientRect();
const wx = e.clientX - (rect?.left ?? 0) - interaction.pan.x;
const wy = e.clientY - (rect?.top ?? 0) - interaction.pan.y;
onPaletteDrop(
{ kind: 'network-dmz', slug: 'dmz', label: 'DMZ', clientX: e.clientX, clientY: e.clientY },
{ x: wx, y: wy }, null, null,
);
},
},
],
});
};
/* Load catalogs. */
useEffect(() => {
let cancelled = false;
api.getServices().then((s) => { if (!cancelled) setServices(s); }).catch(() => {});
api.getArchetypes().then((a) => { if (!cancelled) setArchetypes(a); }).catch(() => {});
return () => { cancelled = true; };
}, [api]);
/* Hydrate topology. Route guard in App.tsx ensures topologyId is set;
* if the id is bogus, surface a friendly error. */
const refetch = useCallback(async () => {
if (!topologyId) return;
try {
const h = await api.getTopology(topologyId);
setNets(h.nets); setNodes(h.nodes); setEdges(h.edges);
setTopoStatus(h.topology.status);
setTopoName(h.topology.name);
setTopoVersion(h.topology.version);
setLoadErr(null);
} catch (err) {
setLoadErr((err as Error)?.message ?? 'topology load failed');
}
}, [api, topologyId]);
useEffect(() => { refetch(); }, [refetch]);
/* Live topology stream. Open only when the topology is deployed —
* pending topologies have no mutator loop and would just idle on
* keepalives. On any state-transition event we refetch; DB is the
* source of truth and the bus is at-most-once. */
const [streamLive, setStreamLive] = useState(false);
const streamEnabled = topoStatus === 'active' || topoStatus === 'degraded';
const onStreamEvent = useCallback((event: TopologyStreamEvent) => {
// Flip LIVE only on named, purposeful events — not incidental keepalives.
if (event.name === 'snapshot'
|| event.name.startsWith('mutation.')
|| event.name === 'status') {
setStreamLive(true);
}
if (event.name === 'mutation.failed') {
const p = event.payload ?? {};
const reason = typeof p.reason === 'string' ? p.reason
: typeof p.error === 'string' ? p.error
: 'mutation failed — check mutator logs';
setActionErr(`mutation failed: ${reason}`);
setTimeout(() => setActionErr(null), 6000);
}
if (event.name === 'mutation.applied'
|| event.name === 'mutation.failed'
|| event.name === 'status') {
refetch();
}
}, [refetch]);
const onStreamError = useCallback(() => { setStreamLive(false); }, []);
useTopologyStream({
topologyId: streamEnabled ? topologyId : null,
enabled: streamEnabled,
onEvent: onStreamEvent,
onError: onStreamError,
});
useEffect(() => { if (!streamEnabled) setStreamLive(false); }, [streamEnabled]);
const onDeploy = async () => {
if (!topologyId) return;
setDeploying(true);
try {
await api.deployTopology(topologyId);
await refetch();
} catch (err) {
flashErr(err, 'deploy failed');
} finally {
setDeploying(false);
}
};
useEffect(() => {
const onKey = (e: KeyboardEvent) => {
if (e.key === 'Escape') setSelection(null);
};
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, []);
const canDeploy = topoStatus === 'pending' && nets.length > 0;
return (
<div className="maze-page">
<div className="maze-page-header">
<div>
<h1>MAZENET · {topoName || topologyId}</h1>
<div className="maze-page-sub">
NETWORK OF NETWORKS · {topoStatus.toUpperCase()} · v{topoVersion} ·{' '}
{nets.length} NETS · {nodes.length} NODES · {edges.length} PATHS
{streamEnabled && (
<span className="alert-text" style={{ color: streamLive ? undefined : 'var(--fg-dim)' }}>
{' '}· {streamLive ? 'LIVE' : 'CONNECTING…'}
</span>
)}
{loadErr && <span className="alert-text"> · {loadErr}</span>}
{actionErr && <span className="alert-text"> · {actionErr}</span>}
</div>
</div>
<div className="maze-page-actions">
<button type="button" className="maze-btn ghost" onClick={() => navigate('/topologies')}>
<ArrowLeft size={12} /> TOPOLOGIES
</button>
<button type="button" className="maze-btn ghost" onClick={() => setInspectorOpen((o) => !o)}>
{inspectorOpen ? <PanelRightClose size={12} /> : <PanelRightOpen size={12} />} INSPECTOR
</button>
<button type="button" className="maze-btn ghost" onClick={refetch} title="Revert local state to server">
<RotateCcw size={12} /> REFRESH
</button>
<button
type="button"
className="maze-btn"
disabled={!canDeploy || deploying}
onClick={onDeploy}
title={canDeploy ? 'Deploy topology' : 'Deploy requires pending status + at least one network'}
>
<UploadCloud size={12} /> {deploying ? 'DEPLOYING…' : 'DEPLOY'}
</button>
</div>
</div>
<div
className="maze-shell"
style={{ gridTemplateColumns: inspectorOpen ? '240px 1fr 320px' : '240px 1fr' }}
>
<Palette services={services} archetypes={archetypes} startPaletteDrag={interaction.startPaletteDrag} />
<Canvas
ref={canvasRef}
nets={nets}
nodes={nodes}
edges={edges}
deployed={topoStatus === 'active' || topoStatus === 'degraded'}
selection={selection}
setSelection={setSelection}
pan={interaction.pan}
dropTargetId={interaction.dropTargetId}
dragging={interaction.dragging}
edgeDraw={interaction.edgeDraw}
onCanvasMouseDown={interaction.onCanvasMouseDown}
onNodeMouseDown={interaction.onNodeMouseDown}
onNetMouseDown={interaction.onNetMouseDown}
onNetResizeMouseDown={interaction.onNetResizeMouseDown}
onPortMouseDown={interaction.onPortMouseDown}
onNodeContextMenu={onNodeContextMenu}
onNetContextMenu={onNetContextMenu}
onEdgeContextMenu={onEdgeContextMenu}
onCanvasContextMenu={onCanvasContextMenu}
/>
{ctxMenu && (
<ContextMenu x={ctxMenu.x} y={ctxMenu.y} items={ctxMenu.items} onClose={() => setCtxMenu(null)} />
)}
{interaction.paletteDrag && (
<div
className="palette-ghost"
style={{ left: interaction.paletteDrag.clientX + 8, top: interaction.paletteDrag.clientY + 8 }}
>
{interaction.paletteDrag.label}
</div>
)}
{inspectorOpen && (
<Inspector
selection={selection}
setSelection={setSelection}
nets={nets}
nodes={nodes}
edges={edges}
topologyStatus={topoStatus}
onClose={() => setInspectorOpen(false)}
onDeleteNet={removeNet}
onDeleteNode={removeNode}
onDeleteEdge={removeEdge}
onAddDecky={(netId) => {
const net = nets.find((n) => n.id === netId);
if (!net) return;
onPaletteDrop(
{ kind: 'archetype', slug: archetypes[0]?.slug ?? 'deaddeck',
services: archetypes[0]?.services.slice(0, 2) ?? [],
label: archetypes[0]?.name ?? 'DECKY',
clientX: 0, clientY: 0 },
{ x: net.x + 40, y: net.y + 60 }, netId, null,
);
}}
/>
)}
</div>
</div>
);
};
export default MazeNET;