Canvas grew a deployed prop so nodes can visually distinguish "live in docker" from "planned". ContextMenu learned nested submenus with ChevronRight affordance; NetBox renders a ShieldAlert for DMZ LANs; Palette got additional lucide icons. Dead PendingChange union pulled out of types.ts — Phase-3 mutation ops are driven by the API layer now, not a frontend type.
378 lines
12 KiB
TypeScript
378 lines
12 KiB
TypeScript
import { useCallback, useMemo } from 'react';
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import api from '../../utils/api';
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import { ARCHETYPES as DEFAULT_ARCHETYPES, DEFAULT_SERVICES } from './data';
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import type { Archetype, ServiceDef } from './data';
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import type { Net, MazeNode, Edge, DeckyNode } from './types';
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import { applyLayout, loadLayout } from './useMazeLayoutStore';
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export interface LANRow {
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id: string;
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topology_id: string;
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name: string;
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subnet: string;
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is_dmz: boolean;
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x?: number | null;
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y?: number | null;
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}
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export interface DeckyRow {
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uuid: string;
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topology_id: string;
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name: string;
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services: string[];
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decky_config?: Record<string, unknown> | null;
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ip?: string | null;
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state: string;
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x?: number | null;
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y?: number | null;
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}
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export interface EdgeRow {
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id: string;
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topology_id: string;
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decky_uuid: string;
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lan_id: string;
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is_bridge: boolean;
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forwards_l3: boolean;
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}
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export interface TopologySummary {
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id: string;
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name: string;
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mode: string;
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status: string;
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version: number;
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}
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interface TopologyDetail {
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topology: TopologySummary;
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lans: LANRow[];
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deckies: DeckyRow[];
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edges: EdgeRow[];
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}
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export interface HydratedTopology {
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topology: TopologySummary;
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nets: Net[];
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nodes: MazeNode[];
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edges: Edge[];
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}
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/** Adapt the wire shape to canvas entities. Backend edges are
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* decky↔LAN membership (bipartite); we surface them as node-in-net
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* placement. Decky-to-decky traffic edges are derived from
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* shared-LAN co-membership for visualization only. */
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export function adaptTopology(detail: TopologyDetail): HydratedTopology {
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// Auto-layout: DMZ pinned top-left, subnets flow in a grid to the right.
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// We ignore lan.x/lan.y from the backend because canvas position
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// persistence is deferred (handled via localStorage in a later pass).
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// Computing layout from the graph keeps the canvas readable no matter
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// how sloppy the original drop points were.
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const NET_W = 300;
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const NET_H = 240;
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const GAP_X = 40;
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const GAP_Y = 40;
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const COLS = 3;
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const dmzs = detail.lans.filter((l) => l.is_dmz);
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const subnets = detail.lans.filter((l) => !l.is_dmz);
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const ordered = [...dmzs, ...subnets];
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const nets: Net[] = ordered.map((lan, i) => ({
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id: lan.id,
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label: lan.name.toUpperCase(),
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cidr: lan.subnet,
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kind: lan.is_dmz ? 'dmz' : 'subnet',
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x: GAP_X + (i % COLS) * (NET_W + GAP_X),
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y: GAP_Y + Math.floor(i / COLS) * (NET_H + GAP_Y),
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w: NET_W,
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h: NET_H,
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}));
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// Home LAN = first edge; a multi-homed gateway is drawn inside its
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// home LAN, membership in others is expressed via the edge list.
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// Gateways (forwards_l3) MUST render inside a DMZ — auto-bridge adds
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// subnet edges after the original DMZ edge, but edge ordering from the
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// backend is not guaranteed, so we pick DMZ explicitly for gateways.
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const dmzIds = new Set(detail.lans.filter((l) => l.is_dmz).map((l) => l.id));
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const gatewayUuids = new Set(
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detail.edges.filter((e) => e.forwards_l3).map((e) => e.decky_uuid),
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);
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const firstLanFor = new Map<string, string>();
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for (const e of detail.edges) {
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if (gatewayUuids.has(e.decky_uuid)) {
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// Only accept a DMZ edge as home for a gateway.
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if (dmzIds.has(e.lan_id) && !firstLanFor.has(e.decky_uuid)) {
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firstLanFor.set(e.decky_uuid, e.lan_id);
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}
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continue;
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}
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if (!firstLanFor.has(e.decky_uuid)) firstLanFor.set(e.decky_uuid, e.lan_id);
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}
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// Layout deckies in a 2-column grid inside their home LAN so two
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// members never overlap regardless of backend x/y. Same reasoning as
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// the LAN grid above.
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const NODE_COL_W = 140;
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const NODE_ROW_H = 82;
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const NODE_X0 = 12;
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const NODE_Y0 = 40;
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const perNetIndex = new Map<string, number>();
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const nodes: MazeNode[] = detail.deckies.map((d): DeckyNode => {
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const homeNetId = firstLanFor.get(d.uuid) ?? (nets[0]?.id ?? '');
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const idx = perNetIndex.get(homeNetId) ?? 0;
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perNetIndex.set(homeNetId, idx + 1);
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return {
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kind: 'decky',
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id: d.uuid,
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netId: homeNetId,
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name: d.name,
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archetype: (d.decky_config as { archetype?: string } | null)?.archetype ?? 'linux-server',
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services: d.services,
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status: d.state === 'running' ? 'active' : d.state === 'failed' ? 'hot' : 'idle',
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x: NODE_X0 + (idx % 2) * NODE_COL_W,
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y: NODE_Y0 + Math.floor(idx / 2) * NODE_ROW_H,
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ip: d.ip ?? undefined,
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decky_config: d.decky_config ?? undefined,
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};
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});
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const byLan = new Map<string, string[]>();
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for (const e of detail.edges) {
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const arr = byLan.get(e.lan_id) ?? [];
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arr.push(e.decky_uuid);
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byLan.set(e.lan_id, arr);
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}
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const seen = new Set<string>();
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const edges: Edge[] = [];
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for (const [lanId, members] of byLan) {
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for (let i = 0; i < members.length; i++) {
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for (let j = i + 1; j < members.length; j++) {
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const key = `${members[i]}::${members[j]}`;
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if (seen.has(key)) continue;
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seen.add(key);
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edges.push({
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id: `${lanId}-${members[i]}-${members[j]}`,
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from: members[i],
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to: members[j],
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traffic: 'idle',
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});
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}
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}
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}
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return { topology: detail.topology, nets, nodes, edges };
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}
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interface ArchetypeRow {
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slug: string;
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display_name: string;
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description: string;
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services: string[];
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preferred_distros: string[];
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nmap_os: string;
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}
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const NMAP_OS_TO_ICON: Record<string, string> = {
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linux: 'server',
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windows: 'monitor',
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embedded: 'cpu',
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};
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export interface CreateLanBody {
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name: string;
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is_dmz: boolean;
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x: number;
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y: number;
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subnet?: string;
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}
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export interface CreateDeckyBody {
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name: string;
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services: string[];
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x: number;
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y: number;
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decky_config?: Record<string, unknown>;
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}
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export interface MazeApi {
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listTopologies: () => Promise<TopologySummary[]>;
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createBlankTopology: (name: string) => Promise<TopologySummary>;
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getTopology: (id: string) => Promise<HydratedTopology>;
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getServices: () => Promise<ServiceDef[]>;
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getArchetypes: () => Promise<Archetype[]>;
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getNextIp: (topologyId: string, lanId: string) => Promise<string>;
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getNextSubnet: (base?: string) => Promise<string>;
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createLan: (topologyId: string, body: CreateLanBody) => Promise<LANRow>;
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updateLan: (topologyId: string, lanId: string, patch: Partial<LANRow>) => Promise<LANRow>;
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deleteLan: (topologyId: string, lanId: string) => Promise<void>;
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createDecky: (topologyId: string, body: CreateDeckyBody) => Promise<DeckyRow>;
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updateDecky: (topologyId: string, uuid: string, patch: Partial<DeckyRow>) => Promise<DeckyRow>;
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deleteDecky: (topologyId: string, uuid: string) => Promise<void>;
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attachEdge: (topologyId: string, body: { decky_uuid: string; lan_id: string; is_bridge?: boolean; forwards_l3?: boolean }) => Promise<EdgeRow>;
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detachEdge: (topologyId: string, edgeId: string) => Promise<void>;
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deployTopology: (topologyId: string) => Promise<void>;
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}
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export function useMazeApi(): MazeApi {
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const listTopologies = useCallback(async () => {
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const { data } = await api.get('/topologies/');
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return (data?.data ?? []) as TopologySummary[];
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}, []);
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const createBlankTopology = useCallback(async (name: string): Promise<TopologySummary> => {
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const { data } = await api.post<TopologySummary>('/topologies/blank', { name });
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return data;
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}, []);
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const getTopology = useCallback(async (id: string) => {
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const { data } = await api.get<TopologyDetail>(`/topologies/${id}`);
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const hydrated = adaptTopology(data);
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const layout = loadLayout(id);
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const { nets, nodes } = applyLayout(hydrated.nets, hydrated.nodes, layout);
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return { ...hydrated, nets, nodes };
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}, []);
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const getServices = useCallback(async () => {
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try {
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const { data } = await api.get<{ services: string[] }>('/topologies/services');
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const known = new Map(DEFAULT_SERVICES.map((s) => [s.slug, s]));
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return data.services.map(
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(slug) =>
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known.get(slug) ?? {
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slug,
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name: slug.toUpperCase(),
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port: 0,
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proto: 'tcp' as const,
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icon: 'circle',
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risk: 'low' as const,
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},
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);
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} catch {
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return DEFAULT_SERVICES;
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}
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}, []);
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const getArchetypes = useCallback(async (): Promise<Archetype[]> => {
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try {
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const { data } = await api.get<{ archetypes: ArchetypeRow[] }>('/topologies/archetypes');
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const known = new Map(DEFAULT_ARCHETYPES.map((a) => [a.slug, a.icon]));
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return data.archetypes.map((a) => ({
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slug: a.slug,
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name: a.display_name,
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services: a.services,
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icon: known.get(a.slug) ?? NMAP_OS_TO_ICON[a.nmap_os] ?? 'server',
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}));
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} catch {
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return DEFAULT_ARCHETYPES;
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}
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}, []);
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const getNextIp = useCallback(async (topologyId: string, lanId: string) => {
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const { data } = await api.get<{ subnet: string; ip: string }>(
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`/topologies/${topologyId}/lans/${lanId}/next-ip`,
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);
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return data.ip;
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}, []);
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const getNextSubnet = useCallback(async (base: string = '10.0') => {
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const { data } = await api.get<{ subnet: string }>(
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`/topologies/next-subnet`,
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{ params: { base } },
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);
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return data.subnet;
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}, []);
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const createLan = useCallback(
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async (topologyId: string, body: CreateLanBody): Promise<LANRow> => {
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const { data } = await api.post<LANRow>(`/topologies/${topologyId}/lans`, body);
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return data;
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},
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[],
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);
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const updateLan = useCallback(
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async (topologyId: string, lanId: string, patch: Partial<LANRow>): Promise<LANRow> => {
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const { data } = await api.patch<LANRow>(`/topologies/${topologyId}/lans/${lanId}`, patch);
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return data;
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},
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[],
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);
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const deleteLan = useCallback(
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async (topologyId: string, lanId: string): Promise<void> => {
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await api.delete(`/topologies/${topologyId}/lans/${lanId}`);
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},
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[],
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);
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const createDecky = useCallback(
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async (topologyId: string, body: CreateDeckyBody): Promise<DeckyRow> => {
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const { data } = await api.post<DeckyRow>(`/topologies/${topologyId}/deckies`, body);
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return data;
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},
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[],
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);
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const updateDecky = useCallback(
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async (topologyId: string, uuid: string, patch: Partial<DeckyRow>): Promise<DeckyRow> => {
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const { data } = await api.patch<DeckyRow>(
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`/topologies/${topologyId}/deckies/${uuid}`,
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patch,
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);
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return data;
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},
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[],
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);
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const deleteDecky = useCallback(
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async (topologyId: string, uuid: string): Promise<void> => {
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await api.delete(`/topologies/${topologyId}/deckies/${uuid}`);
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},
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[],
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);
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const attachEdge = useCallback(
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async (topologyId: string, body: { decky_uuid: string; lan_id: string; is_bridge?: boolean; forwards_l3?: boolean }): Promise<EdgeRow> => {
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const { data } = await api.post<EdgeRow>(`/topologies/${topologyId}/edges`, body);
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return data;
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},
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[],
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);
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const detachEdge = useCallback(
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async (topologyId: string, edgeId: string): Promise<void> => {
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await api.delete(`/topologies/${topologyId}/edges/${edgeId}`);
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},
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[],
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);
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const deployTopology = useCallback(
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async (topologyId: string): Promise<void> => {
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await api.post(`/topologies/${topologyId}/deploy`, {});
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},
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[],
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);
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return useMemo(
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() => ({
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listTopologies, createBlankTopology, getTopology, getServices, getArchetypes,
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getNextIp, getNextSubnet,
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createLan, updateLan, deleteLan,
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createDecky, updateDecky, deleteDecky,
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attachEdge, detachEdge,
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deployTopology,
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}),
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[
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listTopologies, createBlankTopology, getTopology, getServices, getArchetypes,
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getNextIp, getNextSubnet,
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createLan, updateLan, deleteLan,
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createDecky, updateDecky, deleteDecky,
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attachEdge, detachEdge,
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deployTopology,
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],
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);
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}
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