TTPsObservedSection.tsx: shared analyst-facing rollup. scope=
identity drives /ttp/by-identity/{uuid} (primary, with Navigator
export download); scope=attacker drives /ttp/by-attacker/{uuid}
(per-IP slice). Tactic → technique tree in fixed UKC-aligned order,
counts and confidence-weighted bars. Literal "NO TECHNIQUES
OBSERVED YET" empty state per TTP_TAGGING.md §"UI surface — Empty
state": no spinner, no fallback list.
RuleStateControls.tsx: admin-only rule operational state panel
backed by POST/DELETE /ttp/rules/{rule_id}/state. Server-gated by
require_admin AND client-gated on /config?.role so a non-admin
never sees the controls (per feedback_serverside_ui.md the client
gate is UX, not security — the server returns 403 either way).
Wired into Config.tsx as a new "TTP RULES" admin tab.
Wired TTPsObservedSection into IdentityDetail (above fingerprints)
and AttackerDetail (above TIMELINE). DeckyFleet/PersonaGeneration
vocabulary throughout (logs-section / section-header / btn /
matrix-text / dim-chip).
tsc --noEmit and vite build clean.
The dev-server browser smoke is deferred per the "can't reliably
exercise UI from this harness" reality — typecheck + build is the
correctness gate, not feature verification.
173 lines
5.0 KiB
TypeScript
173 lines
5.0 KiB
TypeScript
import React, { useEffect, useState } from 'react';
|
|
import { Crosshair, Shield, ShieldOff } from '../icons';
|
|
import api from '../utils/api';
|
|
import EmptyState from './EmptyState/EmptyState';
|
|
|
|
/*
|
|
* RuleStateControls — admin-only rule operational state panel.
|
|
*
|
|
* Server-gated via require_admin on the API; this component is also
|
|
* conditionally rendered on the role flag from /config so a non-admin
|
|
* never sees the controls. Per feedback_serverside_ui.md the
|
|
* client-side gate is a UX nicety, NOT a security boundary — the
|
|
* server returns 403 either way.
|
|
*/
|
|
|
|
interface RuleRow {
|
|
rule_id: string;
|
|
rule_version: number;
|
|
name: string;
|
|
description: string;
|
|
state: 'enabled' | 'disabled' | 'clipped';
|
|
confidence_max: number | null;
|
|
expires_at: string | null;
|
|
reason: string | null;
|
|
set_by: string | null;
|
|
set_at: string | null;
|
|
}
|
|
|
|
const RuleStateControls: React.FC = () => {
|
|
const [rules, setRules] = useState<RuleRow[]>([]);
|
|
const [isAdmin, setIsAdmin] = useState(false);
|
|
const [loaded, setLoaded] = useState(false);
|
|
const [busy, setBusy] = useState<string | null>(null);
|
|
|
|
const refresh = async () => {
|
|
try {
|
|
const res = await api.get('/ttp/rules');
|
|
setRules(Array.isArray(res.data) ? res.data : []);
|
|
} catch {
|
|
setRules([]);
|
|
} finally {
|
|
setLoaded(true);
|
|
}
|
|
};
|
|
|
|
useEffect(() => {
|
|
const probe = async () => {
|
|
try {
|
|
const cfg = await api.get('/config');
|
|
setIsAdmin(cfg.data?.role === 'admin');
|
|
} catch {
|
|
setIsAdmin(false);
|
|
}
|
|
refresh();
|
|
};
|
|
probe();
|
|
}, []);
|
|
|
|
const setState = async (
|
|
ruleId: string,
|
|
state: 'enabled' | 'disabled' | 'clipped',
|
|
confidence_max?: number,
|
|
) => {
|
|
setBusy(ruleId);
|
|
try {
|
|
await api.post(`/ttp/rules/${ruleId}/state`, {
|
|
state,
|
|
confidence_max: confidence_max ?? null,
|
|
expires_at: null,
|
|
reason: null,
|
|
});
|
|
await refresh();
|
|
} catch {
|
|
// best-effort; failures show on next refresh
|
|
} finally {
|
|
setBusy(null);
|
|
}
|
|
};
|
|
|
|
const revert = async (ruleId: string) => {
|
|
setBusy(ruleId);
|
|
try {
|
|
await api.delete(`/ttp/rules/${ruleId}/state`);
|
|
await refresh();
|
|
} catch {
|
|
// ignored
|
|
} finally {
|
|
setBusy(null);
|
|
}
|
|
};
|
|
|
|
if (!isAdmin) {
|
|
return null;
|
|
}
|
|
|
|
return (
|
|
<div className="logs-section">
|
|
<div className="section-header">
|
|
<div className="section-title">
|
|
<Shield size={14} />
|
|
<span>RULE STATE — ADMIN</span>
|
|
</div>
|
|
</div>
|
|
<div className="logs-table-container">
|
|
{!loaded ? null : rules.length === 0 ? (
|
|
<EmptyState icon={Crosshair} title="NO RULES LOADED" />
|
|
) : (
|
|
<table className="logs-table">
|
|
<thead>
|
|
<tr>
|
|
<th>RULE</th>
|
|
<th>NAME</th>
|
|
<th>STATE</th>
|
|
<th>CLIP</th>
|
|
<th style={{ textAlign: 'right' }}>ACTIONS</th>
|
|
</tr>
|
|
</thead>
|
|
<tbody>
|
|
{rules.map((r) => (
|
|
<tr key={r.rule_id}>
|
|
<td className="matrix-text">{r.rule_id}</td>
|
|
<td>{r.name}</td>
|
|
<td>
|
|
<span className={`chip ${r.state === 'enabled' ? 'violet' : 'dim-chip'}`}>
|
|
{r.state.toUpperCase()}
|
|
</span>
|
|
</td>
|
|
<td className="dim">
|
|
{r.confidence_max !== null ? r.confidence_max.toFixed(2) : '—'}
|
|
</td>
|
|
<td style={{ textAlign: 'right' }}>
|
|
<button
|
|
type="button"
|
|
className="btn"
|
|
disabled={busy === r.rule_id || r.state === 'disabled'}
|
|
onClick={() => setState(r.rule_id, 'disabled')}
|
|
title="Disable this rule"
|
|
>
|
|
<ShieldOff size={12} />
|
|
</button>
|
|
<button
|
|
type="button"
|
|
className="btn"
|
|
style={{ marginLeft: 6 }}
|
|
disabled={busy === r.rule_id}
|
|
onClick={() => setState(r.rule_id, 'clipped', 0.5)}
|
|
title="Clip confidence to 0.5"
|
|
>
|
|
CLIP
|
|
</button>
|
|
<button
|
|
type="button"
|
|
className="btn"
|
|
style={{ marginLeft: 6 }}
|
|
disabled={busy === r.rule_id || r.state === 'enabled'}
|
|
onClick={() => revert(r.rule_id)}
|
|
title="Revert to default enabled state"
|
|
>
|
|
REVERT
|
|
</button>
|
|
</td>
|
|
</tr>
|
|
))}
|
|
</tbody>
|
|
</table>
|
|
)}
|
|
</div>
|
|
</div>
|
|
);
|
|
};
|
|
|
|
export default RuleStateControls;
|