"""``emotional_valence.*`` feature functions (Phase G, soft block). All four primitives in this module ride a hard 0.5 confidence cap (:data:`EMOTIONAL_VALENCE_CONFIDENCE_CAP`). Cap is enforced inside the feature functions, *not* via :func:`make_observation` — sample-size honesty may still pull confidence below 0.5. Step G.5: ``emotional_valence.valence``. Step G.6: ``emotional_valence.arousal`` (lands later). Step G.7: ``emotional_valence.stress_response`` (lands later). Step G.8: ``emotional_valence.frustration_venting`` (lands later). """ from __future__ import annotations import statistics from typing import Iterator from decnet_behave_core.spec.envelope import Observation from decnet.profiler.behave_shell._ctx import SessionContext from decnet.profiler.behave_shell._features._emit import make_observation from decnet.profiler.behave_shell._thresholds import ( AROUSAL_BANG_RUN_MIN, AROUSAL_CALM_IAT_S, AROUSAL_CAPS_RUN_MIN, AROUSAL_FAST_IAT_S, AROUSAL_MIN_IATS, EMOTIONAL_VALENCE_CONFIDENCE_CAP, VALENCE_FULL_CONFIDENCE_MIN, VALENCE_MIN_HITS, VALENCE_MIN_TYPED_CHARS, ) def _cap_soft(c: float) -> float: """Clamp confidence to the soft-primitive ceiling.""" return min(c, EMOTIONAL_VALENCE_CONFIDENCE_CAP) def valence(ctx: SessionContext) -> Iterator[Observation]: """Emit ``emotional_valence.valence`` ∈ {positive, neutral, negative}. Pure ratio over the lexical counters built in G.0: * ``positive`` — ``positive_lex_hits > negative_lex_hits + obscenity_hits`` AND ``positive_lex_hits ≥ VALENCE_MIN_HITS`` (2). * ``negative`` — ``negative_lex_hits + obscenity_hits > positive_lex_hits`` AND that sum ≥ ``VALENCE_MIN_HITS``. * ``neutral`` — fall-through. Skip emission below ``VALENCE_MIN_TYPED_CHARS`` (80) typed letters. Confidence hard-capped at 0.50 (registry convention); 0.30 below ``VALENCE_FULL_CONFIDENCE_MIN`` (200). """ if ctx.typed_letter_count < VALENCE_MIN_TYPED_CHARS: return pos = ctx.positive_lex_hits neg_total = ctx.negative_lex_hits + ctx.obscenity_hits if pos > neg_total and pos >= VALENCE_MIN_HITS: value = "positive" elif neg_total > pos and neg_total >= VALENCE_MIN_HITS: value = "negative" else: value = "neutral" raw = 0.50 if ctx.typed_letter_count >= VALENCE_FULL_CONFIDENCE_MIN else 0.30 yield make_observation( ctx, primitive="emotional_valence.valence", value=value, confidence=_cap_soft(raw), ) def arousal(ctx: SessionContext) -> Iterator[Observation]: """Emit ``emotional_valence.arousal`` ∈ {low_calm, medium_engaged, high_agitated}. Three signals (any of which fires ``high_agitated``): * ``ctx.caps_run_max ≥ AROUSAL_CAPS_RUN_MIN`` (5) — capslock rant. * ``ctx.bang_run_max ≥ AROUSAL_BANG_RUN_MIN`` (3) — repeated bangs. * The fastest typing burst's median IAT < ``AROUSAL_FAST_IAT_S`` (0.06) over a burst of ≥ ``AROUSAL_MIN_IATS`` (30) IATs. ``low_calm`` — slowest qualifying burst's median IAT > ``AROUSAL_CALM_IAT_S`` (0.30). ``medium_engaged`` — fall-through. Skip emission when no qualifying typing bursts. Confidence hard- capped at 0.50; 0.30 below ``AROUSAL_MIN_IATS`` total typed IATs. """ qualifying = [b for b in ctx.typing_bursts if len(b) >= 3] if not qualifying: return fastest_med = min(statistics.median(b) for b in qualifying) slowest_med = max(statistics.median(b) for b in qualifying) total_iats = sum(len(b) for b in qualifying) if ( ctx.caps_run_max >= AROUSAL_CAPS_RUN_MIN or ctx.bang_run_max >= AROUSAL_BANG_RUN_MIN or ( total_iats >= AROUSAL_MIN_IATS and fastest_med < AROUSAL_FAST_IAT_S ) ): value = "high_agitated" elif total_iats >= AROUSAL_MIN_IATS and slowest_med > AROUSAL_CALM_IAT_S: value = "low_calm" else: value = "medium_engaged" raw = 0.50 if total_iats >= AROUSAL_MIN_IATS else 0.30 yield make_observation( ctx, primitive="emotional_valence.arousal", value=value, confidence=_cap_soft(raw), )