Pre-this-commit, ~80 rgba() literals across 24 files were
hardcoding alert-red, warn-amber, info-cyan, panel-dark, and
white-text-with-alpha shades that bypassed the token cascade.
Net effect in light mode: the .eml/SESSREC drawers, AttackerDetail
verdict pills, MazeNET net-box headers, OPEN/REPLAY action
buttons, threat-intel cards, and all the dim 'whitish' overlays
stayed on their dark-mode hex values, producing the unreadable
panels in the screenshots.
Sweep maps each rgba colour family onto the existing token by
alpha bucket — rgba(13,17,23,*) -> var(--panel),
rgba(255,65,65,*) -> var(--alert)/-tint-10,
rgba(255,170,0,*) and rgba(224,160,64,*) -> var(--warn)/-tint-10,
rgba(0,200,255,*) -> var(--info)/-tint-10,
rgba(255,255,255,*) -> var(--fg-N)/var(--matrix-tint-N) by alpha.
VERDICT_TONE in AttackerDetail (MALICIOUS/SUSPICIOUS/BENIGN/
NO SIGNAL) was the worst offender — string literals
'#ff4d4d'/'#ffae42'/'#5fd07a'/rgba(255,255,255,0.4) baked into
inline JS styles. Now resolves at render time via var(--alert)/
var(--warn)/var(--ok)/var(--fg-4).
New tokens in :root:
- --bg-color (alias of --bg) — drawers used this name with
#0d1117 fallback that fired in every browser because nothing
defined --bg-color. Adding the alias makes drawers re-tone.
- --info / --info-tint-10 / --info-tint-30 — REPLAY buttons and
any future neutral-secondary use.
- --ok — semantic alias for 'verified good' (matrix in dark,
emerald in light) so BENIGN pills stay readable across themes.
Login.css left intentionally — pre-auth surface, not themed.
- Dashboard: fix invisible bar at bottom of LIVE FEED by constraining
max-height on the section instead of the inner container; same fix
for side panels
- Page icons: add violet-accent icon beside h1 on all 9 missing pages
(CanaryTokens, RealismConfig, SyntheticFiles, PersonaGeneration,
Attackers, Webhooks, LiveLogs, Topologies, DecoyFleet)
- Attackers filter chips: replace ad-hoc chip buttons with seg-group
tabs (ALL / ACTIVE N / PASSIVE N / INACTIVE N) matching Credential
Vault style; country chips use same seg-group treatment
- Credential Vault: add sortable headers to REUSE tab (LAST SEEN,
PRINCIPAL, KIND, TARGETS, ATTEMPTS); reuses same SortTh pattern
- Bounty: remove CREDENTIALS and PAYLOADS tabs; keep ALL, ARTIFACTS,
FINGERPRINTS; add EMAIL (artifact subtype, filtered client-side)
The two new fingerprint canary generators existed at the API level
since f64e78f but weren't visible to the realism engine or the
operator-facing dashboard. Threads them through every place that
enumerates canary content classes.
Backend:
* realism/taxonomy.py - two new ContentClass members
(CANARY_FINGERPRINT_HTML, CANARY_FINGERPRINT_SVG); enum is
wire-visible (synthetic_files.content_class column + bus discrim)
so we add at the bottom, never reorder.
* canary/cultivator.py - class-to-generator dispatch, kind mapping
(both http), and default placement paths
(~/Documents/asset_directory.html and network_topology.svg).
* realism/naming.py + bodies.py - _name_canary / _body_canary entries.
* realism/planner.py - added to _DEFAULT_CANARY_CLASS_WEIGHTS and
the _CANARY_CLASSES classification set.
Frontend:
* decnet_web/src/realism/labels.ts - display labels.
* decnet_web/src/components/RealismConfig/RealismConfig.tsx - default
canary weight rows so operators see them in the realism config UI.
* decnet_web/src/components/SyntheticFiles/SyntheticFiles.tsx - added
to the CONTENT_CLASSES allow-list so filter dropdowns show them.
Also: re-applied the nosec B404/B603 markers on canary/obfuscator.py;
the first commit's pre-commit autoformatter stripped them.
Tests: extended tests/realism/test_taxonomy.py's stability assertion
to include the two new values. Full canary + realism suites pass
(362 / 2 skipped).