An attacker hitting /admin with `X-Forwarded-For: 127.0.0.1` was
previously flagged as an IP leak. It isn't — that's the classic
IP-allowlist / WAF-bypass payload ("treat me as localhost and skip
your auth checks"). Misclassifying it as "LEAKED IPs" in the UI
confuses analysts and burns trust in the signal.
Split by claim category. After pulling the left-most claimed IP
from the proxy header, classify:
- public (routable) → bounty_type=ip_leak (real attribution leak;
the attacker's upstream proxy forwarded their real IP).
- loopback / private / link-local / multicast / reserved /
unspecified → bounty_type=fingerprint, fingerprint_type=
spoofed_source (WAF-bypass / allowlist-probing attempt; the
attacker is telling us they know what XFF does).
- unparseable → dropped.
Same extraction pipeline; diverges only at the last step. A new
shared _classify_proxy_header_claim returns (kind, payload);
_detect_ip_leak keeps its public-only contract for backward-
compat; _detect_spoofed_source is the new sibling.
UI renderer FpSpoofedSource shows the claimed IP in warn color with
the claim_category tag (LOOPBACK / PRIVATE / ...) and a WAF-BYPASS
ATTEMPT badge — distinct visual from the "LEAKED IPs" row which
stays reserved for genuine public-IP leaks.
Test addresses updated: RFC 5737 doc ranges (198.51.100.0/24,
203.0.113.0/24) are flagged `is_reserved` in Python's ipaddress
module, so they now correctly belong to the spoof bucket — tests
that meant to exercise real public IPs now use 8.8.8.8 / 1.1.1.1 /
Cloudflare DNS. Added eleven new tests locking the classifier +
the two detectors' mutual exclusion.
add_bounty dedups on (attacker_ip, bounty_type, full payload JSON).
Three fingerprint-family bounties (http_useragent, ip_leak,
http_quirks) were including method/path / header_count in their
payloads — fields that vary per request — so a scanner hitting 100
paths produced 100 rows instead of 1, which is what was swelling
AttackerDetail.
Payloads now carry identity-only fields:
- http_useragent: {fingerprint_type, value}. UA + path combinations
no longer collide; one row per distinct User-Agent string.
- ip_leak: {source_ip, real_ip_claim, source_header, headers_seen}.
One row per distinct (proxy source, leaked IP, leaking header)
triple; repeat hits with the same header on different paths dedup.
- http_quirks: {fingerprint_type, order_hash, order, casing_hash,
casing_category, stable_count, tool_guess}. No more header_count
(included volatile headers; Cookie-presence variance broke dedup).
Per-request context (path, method, etc.) was never load-bearing for
analysts — the logs table already answers "when + where" at
per-event resolution. The bounty table is for stable identity.
UI:
- FpHttpQuirks renderer drops the method/path footer line and the
header_count/duplicates tags; shows stable_count instead.
- LEAKED-IPs tooltip on AttackerDetail swaps "X on GET /path" for
"Leaked via X; source 203.0.113.42" — same information, stable.
Tests add a "payload stable across paths and methods" assertion on
http_quirks — locks the contract so a future regression that sneaks
a per-request field back in fails loudly.
Existing duplicate bounty rows don't retroactively collapse.
Dev: `decnet db-reset --i-know-what-im-doing drop-tables` and
restart. Prod: one SQL pass to dedup by (attacker_ip, bounty_type,
payload) — trivial but not automated.
Per-request HTTP fingerprint derived from the header dict we already
log. Captures:
- order_hash: SHA-256 prefix (16 hex) over the lowercased header-name
sequence, minus volatile/per-request headers (Content-Length,
Cookie, Authorization, XFF family, trace IDs). Stable identity for
a given client stack regardless of which target / path is hit.
- casing_hash: same shape but over the per-header casing category
(Title-Case / lower / UPPER / mixed). Attackers frequently spoof
User-Agent but forget their stack sends `user-agent` while browsers
send `User-Agent`.
- tool_guess: prefix match against curl / python-requests /
Go-http-client / nmap-nse signatures. Cheap, best-effort — the
hash is the hard signal.
- duplicates: reserved for when the HTTP template switches from
dict(request.headers) to a list form; today it always fires empty
because dict() collapses duplicates.
Payload is a fingerprint bounty (bounty_type="fingerprint",
fingerprint_type="http_quirks"). Bounty dedup collapses identical
hashes per attacker — one row per distinct fingerprint — so a chatty
scanner doesn't spam the vault, but a tool-chain change from the
same IP surfaces as a new row.
UI renderer (FpHttpQuirks) shows the two hashes, tool guess badge in
violet, casing/count tags, and a collapsible header-order list.
Added to the passiveTypes group so it nests with JA3/JA4L/etc. in
the AttackerDetail fingerprints panel.
One library note: the naive "title-case" classifier failed on tokens
like `X-Forwarded-For` because Python's "".islower() returns False
so `p[1:].islower()` rejects single-letter tokens like the `X`.
Fix: explicitly accept single-char tokens when uppercase.
Attackers routinely front their scanners with VPNs/proxies, so the
TCP source we log is the proxy egress, not the real host. But a
surprising number of attacker setups are misconfigured: the proxy
forwards the real IP in an X-Forwarded-For (or Forwarded / X-Real-IP
/ CDN-variant) header. From our side that's a free attribution leak.
New _detect_ip_leak extractor in decnet/web/ingester.py fires at
ingest time per HTTP request. Logic:
1. Require service=http, source_ip present, headers present.
2. If source_ip ∈ DECNET_TRUSTED_PROXIES (comma-separated IPs or
CIDRs) → legitimate reverse-proxy forwarding, skip.
3. Walk proxy-family headers in priority order: Forwarded (RFC 7239)
→ X-Forwarded-For → X-Real-IP → True-Client-IP → CF-Connecting-IP.
4. Extract the left-most parseable IP from the winning header.
5. If that IP differs from the TCP source → emit a bounty with
bounty_type="ip_leak" carrying {source_ip, real_ip_claim,
source_header, headers_seen, path, method}.
Storage is the existing Bounty table — no schema change; de-dup is
handled by Bounty's (attacker_ip, bounty_type, payload_hash) key, so
repeat requests with the same leaked IP don't spam.
AttackerDetail renders a warn-accent "LEAKED IPs:" row under ORIGIN
listing distinct real_ip_claim values; hover tooltip shows the source
header + path of the most recent leak. Only shown when at least one
ip_leak bounty exists.
RFC 7239 Forwarded parser handles the full vocabulary — bare IPv4,
IPv4:port, quoted, IPv6 in brackets, IPv6 with port — returning only
IPs that actually parse.
Closes DEVELOPMENT.md "Network Topology Leakage → X-Forwarded-For
mismatches". Phase 3 of the three-phase Attacker Intelligence series
(phases 1: scanned-vs-interacted, 2: PTR records already shipped).
DECNET_TRUSTED_PROXIES env shape matches THREAT_MODEL DA-08's
"revisit when verified-proxy config lands" note — same token set
future rate-limit work will consume.
Resolve each attacker IP's rDNS name once at first sighting, store on
Attacker.ptr_record, render on AttackerDetail under ORIGIN. Many
attackers run infrastructure with forgotten rDNS that instantly
identifies them once surfaced: scan-node-42.shodan.io,
shady-vps.leasecloud.net, etc.
Resolver lives in decnet/geoip/ptr.py — colocated with enrich_ip
because the shape matches (take an IP, return supplementary
metadata, never raise). Uses the OS resolver via socket.gethostbyaddr
offloaded to the default executor, wrapped with asyncio.wait_for
timeout=2s so a slow authoritative NS can't stall the profiler tick.
Profiler side: _WorkerState grows a ptr_attempted: set[str] bounding
resolution to once per worker lifetime. Cold-start batches resolve
concurrently (Semaphore(_PTR_CONCURRENCY=10)) so a backlog doesn't
serialize 2s ceilings. _build_record gains a keyword-only ptr_record
parameter that, when _UNSET, omits the key from the record dict —
upsert_attacker's attribute-merge loop then preserves whatever's
stored on the row. Explicit None is a "fresh failed attempt" signal
and gets written through.
Env kill-switch DECNET_PTR_ENABLED=false for locked-down deploys
where egress DNS is forbidden. Private / loopback / link-local /
multicast / reserved addresses short-circuit before any DNS call.
IPv6 reverse DNS works transparently through the stdlib resolver.
Schema change — run once on upgrade:
ALTER TABLE attackers
ADD COLUMN ptr_record VARCHAR(256) NULL DEFAULT NULL;
Or drop-and-recreate on dev boxes (db-reset's SQLModel.metadata-driven
table discovery now picks it up automatically since ba155b7).
tests/conftest.py disables DECNET_PTR_ENABLED globally for the same
reason it disables DECNET_GEOIP_ENABLED — unit tests must never hit
the network. tests/geoip/test_ptr.py re-enables explicitly via an
autouse fixture.
Adds a new card on AttackerDetail: SCANNED · N services | INTERACTED
WITH · M services. Distinguishes port-scanners (N high, M=0) from
actual engagement (M>0) at a glance — the analyst's first question
when triaging a new attacker row.
Classifier lives in decnet/correlation/event_kinds.py, a single
source of truth for the event-type vocabulary:
- INTERACTION_EVENT_TYPES — command-family (command/exec/query/...),
SMTP engagement (mail_from/rcpt_to/message_accepted), file/payload
activity (file_captured/upload/download_attempt/retr), pub/sub
(publish/subscribe), recorded TTY sessions.
- NOISE_EVENT_TYPES — DECNET-internal (startup/shutdown/parse_error/
unknown_*).
- Everything else defaults to scan. Conservative by design: new
template verbs show up as "scanned" until explicitly promoted.
Bucket logic: a service is "interacted" if ≥1 of its events
classifies as interaction; otherwise "scanned" if ≥1 scan event;
noise-only services drop. Disjoint by construction.
Deliberate no-schema path: compute on-the-fly in the detail endpoint
via SELECT DISTINCT service, event_type FROM logs. Small result set
(tens of pairs per attacker), cost is trivial vs. the existing
behavior/commands queries. Trade-off: one more DB round-trip per
detail view in exchange for zero ALTER TABLE migration pain and
immediate classifier-change feedback loop.
Profiler's _COMMAND_EVENT_TYPES stays as-is (strict subset of
interactions that carry executable text), with a comment pointing at
the new canonical module.
Closes DEVELOPMENT.md "Attacker Intelligence §Service-Level Behavioral
Profiling — Services actively interacted with".
After DECNET_WEBHOOK_CIRCUIT_THRESHOLD (default 5) consecutive failed
deliveries, the worker calls trip_webhook_circuit(uuid, ts) which
flips enabled=False and stamps auto_disabled_at. The worker sets its
reload flag so the next dispatch epoch stops consuming events for the
tripped sub entirely — one dead receiver can't poison the shared
egress pool anymore.
Operator clears the trip via PATCH — setting enabled=True when the
sub was previously disabled clears auto_disabled_at, zeros
consecutive_failures, and clears last_error. Admin-pause → re-enable
hits the same path harmlessly.
Three observable states now distinguishable in the UI:
- Active enabled=True, auto_disabled_at=NULL
- Admin-paused enabled=False, auto_disabled_at=NULL
- Tripped enabled=False, auto_disabled_at=<ts>
UI surfaces a TRIPPED · <ts> chip on the row (red, alert-styled) and
a "N TRIPPED" count in the page header. Hover tooltip tells the
operator how to reset ("Re-enable via Edit").
record_webhook_failure now returns the new consecutive_failures count
so the worker can compare against the threshold without a second
roundtrip. trip_webhook_circuit is idempotent — re-tripping just
re-stamps auto_disabled_at.
Closes THREAT_MODEL WH-02 and DEBT-037 §1.
The per-row test-delivery action already existed as an icon-only ⚡
zap in the ACTIONS column — backed by POST /webhooks/{uuid}/test,
which fires a synthetic test.ping event through the normal HMAC-
signed delivery path with retries disabled. Too easy to miss.
Replace the icon-only button with a labeled [⚡ FIRE] violet-accented
button so it reads as an emphasized dev-tool action right next to
edit/delete. Tooltip now spells out the backend endpoint and "fire
a synthetic test event" intent.
No backend change. Widens the actions column to 180px to accommodate
the label.
The webhooks page used a bespoke .webhooks-header wrapper that didn't
line up with the rest of the dashboard (Fleet / Logs / Swarm all use
the .<page>-root + .page-header + .page-title-group + .actions
pattern). Swapped to that convention:
- .webhooks-root wrapper, matching .logs-root / .fleet-root spacing.
- H1 "WEBHOOKS" in .page-title-group; subtitle shows
`N CONFIGURED · M ENABLED [· K FAILING] [· L INSECURE]` in
.page-sub, same voice as the LOGS stream summary.
- Actions (CREATE WEBHOOK, DELETE SELECTED) sit in .actions.
- Table lives in a proper .logs-section shell with a .section-header
carrying the Webhook icon + "SUBSCRIPTIONS" title.
- All scoped button overrides (violet/alert/warn/ghost) copied from
the LiveLogs scope so theme switches behave identically.
Also improve error messaging: extractErrorDetail now maps 401 to
"Session expired" and 403 to "Insufficient permissions (admin only)"
instead of falling through to the generic "Failed to load webhooks".
Helps users who hit the page as viewer or with a stale token see why
it failed.
New /webhooks admin page with table-based subscription management:
- CREATE WEBHOOK (inline form row — no modal) with simple-event
checkboxes (AttackerDetail / DeckyStatus / SystemStatus) that
expand to bus-topic patterns server-side, and an advanced-mode
textarea for raw NATS-style patterns.
- Bulk-select + DELETE SELECTED with two-click arm pattern.
- Per-row test-ping (zap), pencil edit, and delete actions.
- Last-fired timestamp column.
- Yellow banner surfacing insecure_url warnings (WH-03): http:// is
allowed but flagged so operators see it on every page load.
- Post-create secret modal — the secret is shown exactly once with
a COPY button and a clear "won't see this again" notice.
Sidebar nav regrouped: /live-logs and /webhooks now live under a new
ALERTS NavGroup (Bell icon). The alertCount badge rides the Live
Logs sub-item. Command palette gains a "Webhooks" GO TO entry with
the `G W` chord.
Side-fix: useFocusSearch.ts was failing the build under
verbatimModuleSyntax (pre-existing, unrelated). Split the React
import to satisfy tsc; no behavioural change.
The drawer used onClick={onClose} on the backdrop + onClick={e =>
e.stopPropagation()} on the panel to stop inside-clicks from closing
the drawer. That pattern is fine for most React trees, but React's
stopPropagation() also aborts the NATIVE DOM event — and asciinema-
player wires its click-to-play handler via document-level event
delegation. So every click inside the drawer (including the big
play button) died at the panel boundary and never reached the
player's dispatcher. Confirmed end-to-end by calling window.__ap.
play() directly from DevTools: playback started, cast rendered in
full, ended event fired.
Swap to the idiomatic target===currentTarget guard on the backdrop
so only genuine backdrop clicks close the drawer; everything inside
(including native-delegated handlers) gets its events untouched.
All the debug instrumentation from b5c6b8a, 4424138, 6d031ae, and
f032ece (cast logging, lifecycle listeners, window.__ap) is
reverted here — symptom root-cause is known, it was event delegation
not the parser or the cast.
The parse path works (metadata event fires with duration: 24.58s,
idle event fires); next unknown is whether clicking play even
reaches core.play(). Stash the player on window so the operator can
call __ap.play() from DevTools to diff UI-click vs direct-call
behaviour and see whether 'play' / 'playing' events fire.
To be reverted once we pin the failure.
The original short subscribe list missed 'metadata' — which is the
one that carries the parsed duration + theme + marker info AFTER
_initializeDriver (the step that actually parses the cast). Without
it we only saw 'ready' (= UI mounted, parse not yet run) and jumped
to conclusions about the parser.
Add the full lifecycle set so the next repro pins which step the
player is actually getting stuck at.
Without preload:true the player only parses the recording when the
user first clicks play. Any parse error during that lazy step
bypasses our lifecycle instrumentation (we only see "ready", which
just means UI mounted), and from the user's POV the play button
stays black because they never see the actual failure.
Forcing preload makes the driver's init() run synchronously-ish with
the "ready" dispatch, so getDuration() resolves to a real number
(or we see an "errored" event with a payload that tells us why).
The sync try/catch around AsciinemaPlayer.create() misses async
failures in the player's internal init() promise — those land as
unhandled rejections and are invisible from the component's POV.
Subscribe to every lifecycle event (ready / play / pause / ended /
error / errored / loading) and log the resolved duration. If the
parser produces zero events despite a well-formed cast, duration
resolves to 0 / NaN / rejected — one of those signals will point at
whichever frame the render path is silently failing at.
Diagnostic for the persistent "player mounts with chrome but plays
black" symptom after the blob-URL fix. The player now gets
{data: cast} correctly and parses at least enough to render the
control bar, but duration shows --:-- and the terminal stays blank.
Log the first 400 chars of the built cast + event/cols/rows so the
operator can confirm in DevTools whether the malformed input is the
cast itself or something downstream in the asciinema parser.
SessionDrawer built a cast blob, pushed it through URL.createObjectURL,
and passed the blob URL to AsciinemaPlayer.create(). That's racy with
useEffect's cleanup: each new page of events re-fires the effect, the
cleanup revokes the URL, and the player's already-in-flight async
loadRecording() lands on a dead URL with no visible error — result was
a centered play button with an empty black pane, playback never starts.
asciinema-player v3's recording driver accepts {data: <string>} as a
first-class source (see core-DnNOMtZn.js:905-930 doFetch — string/
ArrayBuffer data is wrapped in `new Response(value)` and handed to the
parser). Skip the blob detour entirely, pass the cast text inline.
Also filter events to valid asciicast channels (o/i/r) before feeding
so a future stray SD field can't derail the parser, and log mount
errors to console for next-time debugging.
Key:value chips in the live-feed event cell used the default .chip
style, which is white-space: nowrap + inline-flex. A long cmd: value
(attacker-controlled shell strings, URLs, base64 payloads) stretched
the chip horizontally past the column, pushing the whole table into
horizontal scroll and clipping subsequent columns off-screen.
Add a chip-kv variant that allows the value to wrap inside a
max-width: 100% chip (word-break: break-word, overflow-wrap: anywhere
for dense strings with no natural break). The key-label stays on the
first line via flex-shrink: 0. Short values (uid: 0, user: root)
stay tight; long ones wrap onto multiple lines inside the chip.
Also set minWidth: 0 on the EVENT td + nested flex containers so
flex children honour the column width instead of growing to fit
content. Added title={k: v} on each chip for full-value hover in
case the wrap is still clipped.
- Attackers list: small country-code chip next to the IP on each card,
title-tooltip shows the source (e.g. "rir")
- AttackerDetail: country-code tag next to the IP in the header plus an
ORIGIN field in the TIMELINE section for always-visible origin
- TypeScript interfaces updated with country_code/country_source
Adds GET /attackers/{uuid}/smtp-targets (viewer) and GET /attackers/{uuid}/mail
(admin) endpoints, plus two new sections on the attacker detail page:
VICTIM DOMAINS rollup (aggregate-only, federation-gossip-safe) and STORED MAIL
with a drawer that decodes headers, lists attachments, and downloads the raw
.eml via the existing artifact endpoint (?service=smtp).
- TopologyList header now uses .page-header + .page-title-group +
.page-sub like Dashboard/Attackers/DeckyFleet; title typography and
separator match the rest of the app.
- Pluralisation fix: '0 topologyies' → '0 TOPOLOGIES', singular '1
TOPOLOGY'.
- When the list is empty the EmptyState renders in its own flex
container that fills the viewport so the card is centered both
axes, with bumped icon/title/hint sizing for the hero treatment.
MazeNET header now reports '{running}/{total} DECKIES RUNNING' so
operators can see per-topology runtime status at a glance.
Dashboard ACTIVE DECKIES counters used to reflect only the fleet state
file; TopologyDecky rows (MazeNET deployments) are now added in —
deployed_deckies = fleet + all topology rows, active_deckies = fleet
(no runtime field) + topology rows whose state is 'running'.
Hovering the empty-state row in LiveLogs/Dashboard tables briefly lit
the full-width td with the data-row glow. Tag the placeholder tr with
.empty-row and scope the .logs-table hover rule to :not(.empty-row).
Base .empty-state now flex-centers its icon/title/hint/CTA with a
140px min-height so icon-bearing empty states in the Dashboard side
panels (DECKIES UNDER SIEGE, TOP ATTACKERS) stop looking cramped.
Component-scoped rules (attackers-root, bounty-root, logs-root)
remain more specific and are unaffected.
- New ShortcutsHelp modal enumerates global, nav G-chord and palette
bindings; openable via ? (Shift+/) or the command palette.
- / dispatches a global decnet:focus-search event; Attackers, Bounty
and LiveLogs listen and focus their in-page search inputs (pages
without a local search are skipped per plan).
- Respects the existing editable-element guard and Alt+K palette
toggle; no rebinds to prior shortcuts.
Replace ad-hoc empty-state markup across Dashboard, TopologyList,
LiveLogs, Attackers, Bounty, AttackerDetail, SwarmHosts, RemoteUpdates
and CommandPalette with the new <EmptyState> component. Themed icons
+ hints improve discoverability; TopologyList and SwarmHosts gain
CTAs to their respective creation flows.
Each page gets its own scoped stylesheet and is rewritten around the
shared design language: filter bars, paginated lists, empty-state
blocks, BountyInspector drawer. Behavioural surface is unchanged —
same API calls, same routes, same RBAC gating.
Rewrites Dashboard.tsx around three stacked panels — live interactions,
deckies-under-siege, and top-attackers — each with its own header,
empty state, and status accents. Dashboard.css fills in the supporting
grid + type system.
- CommandPalette (Alt+K): fuzzy action launcher with keyboard nav.
- Toasts: ephemeral notification stack + provider.
- useGlobalHotkeys: Alt+K palette toggle, G-chord navigation
(G D/F/M/L/B/A/S/U/E/C), respects editable-element focus.
- Layout/App: wire ToastProvider at root, mount the palette inside the
authed shell, introduce the global search box in the top bar.
- MazeNETRoute now renders TopologyList inline when no ?topology is
present, instead of bouncing through a redirect.
- index.css: a few global token tweaks consumed by the new chrome.
Fixes a latent breakage: Config.tsx and MazeNET already imported
./Toasts/useToast but the directory was never committed.
The DELETE path on a topology whose containers are still up is a
footgun — even if the backend rejects the delete, surfacing the
button invites mistakes. Gate it so DELETE only shows for pending,
failed, and torn-down topologies. Active/degraded/deploying topologies
must be torn down first, which then reveals DELETE again.
POST /topologies/{id}/lans previously called _auto_attach_gateway()
whenever a non-DMZ LAN was created, which wired the DMZ gateway decky
to every new subnet. That's why a deployed gateway ended up with
eth0..ethN on every LAN regardless of what the user drew in MazeNET.
Drop the auto-attach helper entirely. The DMZ_ORPHAN deploy-time
validator (decnet/topology/validate.py:65-110) stays strict — users
must explicitly wire the gateway to each subnet they want bridged,
which is the whole point of having a topology editor.
useMazeApi.ts: drop stale auto-bridge reference from comment.