Commit Graph

74 Commits

Author SHA1 Message Date
246a82774b feat(web): SessionDrawer + Sessions tab in AttackerDetail
Adds asciinema-player dependency, SessionDrawer.tsx that pages the
transcripts API (500 events per request) and rebuilds a v2 .cast blob
for playback, and a Session Transcripts section in AttackerDetail that
deep-links into the drawer. Truncation banner surfaces the 10 MB
per-session cap when it's been hit.
2026-04-21 23:08:39 -04:00
3d047f2100 feat(web): wire REAP ORPHANS button in topology list
Exposes POST /topologies/reap-orphans via an arm-to-confirm button in
the topology list header. Shows a transient status line with removal
counts or the error. Admin-only on the backend; non-admins see the 403.
2026-04-21 22:17:04 -04:00
9ea0abc321 fix(web): correct MazeApi type import in useTopologyEditor
useTopologyEditor imported 'UseMazeApi' but the actual exported type
is 'MazeApi'. tsc --noEmit missed it because the file isn't in the
default tsconfig include path; tsc -b (project references, used by
'npm run build') catches it.
2026-04-21 20:15:24 -04:00
c266d1b6e3 feat(mutator,web): add_decky op — create-and-attach in one mutation
apply_attach_decky requires an existing decky, so the MazeNET editor
had no way to grow a live topology: creating a new decky on active
topologies 409'd on the direct-CRUD createDecky call.

- Backend: new apply_add_decky that creates the decky row + its
  home-LAN edge atomically, auto-allocating an IP if none pinned.
  Post-apply validation still runs. Added to DISPATCH + _MUTATION_OPS
  Literal + CLI help text.
- Tests: 3 new ops tests (happy path, duplicate-name rejection,
  missing-LAN rejection) plus dispatch coverage update.
- Frontend: useTopologyEditor gains addDeckyToLan() composite. Pending
  routes through createDecky + attachEdge as before; active routes
  through a single add_decky enqueue. MazeNET.tsx drag-archetype,
  duplicate, DMZ-gateway, and ctx-menu add-decky paths all use the
  composite so active topologies stop 409'ing on new-decky drops.
2026-04-21 20:13:39 -04:00
8fd166470f feat(web): route editor actions through mutation queue on active topologies
useTopologyEditor now branches on topoStatus: pending keeps direct CRUD,
active/degraded routes through enqueueMutation with expected_version.
Every primitive returns a tagged PrimitiveResult; callers skip local
state updates on enqueued and wait for the SSE mutation.applied refetch
to reflect DB truth.

- remove_lan/remove_decky/detach_decky: direct name-keyed enqueues.
- update_decky/update_lan: services/x/y lifted to top-level payload keys,
  remainder placed under patch (matches apply_update_* contract).
- attach_decky: enqueued with decky+lan names; requires the decky to
  already exist (Phase B step 3 adds the create+attach composite).
- createDecky stays direct-CRUD this pass — no add_decky op yet, so
  new-decky drag will 409 on active until a follow-up commit.
- MazeNET surfaces mutation.failed payload.reason/error into actionErr
  so the status bar tells the user WHY a queue op was rejected.
2026-04-21 19:58:29 -04:00
aa848d5260 feat(web): useTopologyEditor skeleton + explicit streamLive gate
Phase B step 1 of DEBT-030: introduce a status-aware editor hook that
wraps useMazeApi. Every primitive currently pass-throughs to direct
CRUD and returns {kind: 'applied', data} — behavior is unchanged.
Follow-up commits route active/degraded topologies through
enqueueMutation when status != pending.

Also tighten the SSE LIVE indicator: flip setStreamLive(true) only on
snapshot, mutation.*, or status events, not on any incidental frame.
2026-04-21 19:54:55 -04:00
8ecb9e6c2d feat(web/mazenet): subscribe to topology SSE stream in editor
Wire the MazeNET editor to the new /topologies/{id}/events SSE route
so live (active|degraded) topologies reflect mutator state transitions
without reload:

- useTopologyStream hook opens an EventSource against
  /topologies/{id}/events?token=<jwt>, with 3s reconnect matching the
  dashboard's /stream consumer. Callback refs avoid tearing down the
  connection on consumer rerenders.
- useMazeApi gains enqueueMutation(topologyId, op, payload,
  expectedVersion?) — thin wrapper over POST /mutations.
- MazeNET.tsx opens the stream only when topoStatus is active|degraded
  (pending editors have nothing to stream) and refetches on
  mutation.applied|failed|status events. Header shows a LIVE /
  CONNECTING… indicator.

Phase A slice — Apply (N changes) with an optimistic staged buffer
lands in a follow-up; the hooks + API method it'll need are already
here.
2026-04-21 14:38:58 -04:00
1b64453aa7 feat(web/fleet): redesign DeckyFleet view with archetype wizard
Port the design-handoff layout into a scoped DeckyFleet.css (no more
piggybacking on Dashboard.css). Add an archetype-first creation wizard
that consumes /api/v1/topologies/archetypes, falling back to the
MazeNET ARCHETYPES constant when the endpoint is unavailable.
2026-04-21 10:24:43 -04:00
4727ea0af2 feat(web/mazenet): polish editor UX
Canvas grew a deployed prop so nodes can visually distinguish "live in
docker" from "planned". ContextMenu learned nested submenus with
ChevronRight affordance; NetBox renders a ShieldAlert for DMZ LANs;
Palette got additional lucide icons. Dead PendingChange union pulled
out of types.ts — Phase-3 mutation ops are driven by the API layer now,
not a frontend type.
2026-04-21 10:24:32 -04:00
59d618d25f feat(web): topologies nav entry and /mazenet route guard
New /topologies page lists topologies; a bare /mazenet now redirects
there since the editor has no meaning without ?topology=<id>. Wizard
picks up a note style + tweaked copy.
2026-04-21 10:24:23 -04:00
050607e00d feat(web): two-step topology creation wizard pinned to target host
Replaces the single-line name input with a modal that mirrors the
design-handoff DeployWizard shape (backdrop + violet-bordered panel,
wizard-step tabs, card-picker body):

- Step 1 — TARGET: a RUN LOCALLY card plus one card per enrolled
  swarm host. Non-routable hosts render disabled with their status as
  the tooltip. Selecting an agent pins the topology via
  target_host_uuid; local stays unihost.
- Step 2 — TYPE: BLANK (POST /topologies/blank) or SEED-BASED
  (POST /topologies/ with depth, branching, deckies-per-LAN, optional
  seed). Name is required on both.

Existing navigate-to-editor-on-create behavior is preserved.
2026-04-21 01:48:05 -04:00
167582b887 feat(mazenet): persist canvas layout per topology to localStorage
Dragging a LAN or decky, or resizing a NetBox, updates React state
but previously vanished on reload because the grid-layout adapter
rewrote everything from the graph. Add a per-topology localStorage
snapshot (key: mazenet.layout.<topologyId>) that captures net
x/y/w/h and decky x/y; useLayoutPersistor writes it debounced, and
getTopology merges it over adaptTopology's grid so entities without
a stored entry still fall back to a clean auto-layout. Deleting a
topology calls clearLayout to drop its snapshot.
2026-04-20 23:52:00 -04:00
c4be1c721d fix(mazenet): auto-layout nets + deckies in a deterministic grid
Dropping more than one LAN near the same spot stacked the NetBox
rectangles on top of each other, and multiple deckies in a LAN
landed on identical per-LAN coordinates. Since canvas position
persistence is deferred (localStorage pass), the stored x/y are
not load-bearing — compute layout from the topology graph instead.

adaptTopology now lays LANs out in a 3-col grid with the DMZ first
and stacks deckies 2-wide inside their home LAN. New LAN palette
drops append to the same grid, ignoring the raw drop point.
2026-04-20 23:47:29 -04:00
b261e8e5fa feat(topology): add teardown endpoint + UI button
Active/degraded/failed/deploying topologies cannot be deleted
without first transitioning to torn_down, but the UI had no way
to trigger that. Add POST /topologies/{id}/teardown mirroring the
deploy endpoint (background task, 202 Accepted), and a
click-to-arm TEARDOWN button on the topology list card that shows
whenever the row is in a teardown-eligible state.
2026-04-20 23:41:37 -04:00
d701df24c8 feat(mazenet): upgrade inspector to design-handoff layout
Rebuild the inspector panel to match the handoff mock: crosshair-titled
header with dim type label and close X, status-dot + archetype-chip
head rows, connection list with directional arrows, member list with
click-to-select, and a pending-diff block at the foot.  Carry the
gateway/observed disable titles over from the ctx menu so the 'remove'
action stays honest.

Also prefix the subtitle with 'NETWORK OF NETWORKS' so the purpose of
this editor reads at a glance.
2026-04-20 23:28:02 -04:00
d770eaa9cd fix(mazenet-ui): detect gateway via forwards_l3, drop host-mode
Gateway detection in the editor previously matched
archetype === 'host-gateway' (a fictional archetype that never
existed in decnet/archetypes.py). Switch to
decky_config.forwards_l3 — the real runtime marker the composer
already reads — so deletion guards, drag-pinning, context menu
locking, and NodeCard DMZ-gateway styling all line up with what
actually ships at deploy time.

On DMZ palette drop, create the gateway with archetype=deaddeck,
services=['ssh'], forwards_l3=true, and mark the edge
is_bridge=true, forwards_l3=true. attachEdge now accepts those
flags so callers can seed a real bridge attachment.
2026-04-20 23:07:52 -04:00
6db5842a28 feat(web/mazenet): port-drag edges, context menus, delete actions 2026-04-20 19:26:49 -04:00
0401cccd1d feat(web/mazenet): interaction layer — pan, drag, resize, reparent 2026-04-20 19:22:25 -04:00
b928f5d932 feat(web/mazenet): render canvas — net boxes, node cards, bezier edges, topology loader 2026-04-20 19:16:34 -04:00
65290e13c7 feat(web/mazenet): visual shell — palette, canvas chrome, inspector, toolbar 2026-04-20 19:14:58 -04:00
4b881cb3ff feat(web/mazenet): types, demo seed, API hook with topology adapter 2026-04-20 19:12:11 -04:00
53db53792e feat(web): MazeNET scaffold — tokens, route, nav, stub page 2026-04-20 19:10:09 -04:00
33d954a61c feat(web-ui): unify SwarmDeckies into DeckyFleet with swarm card mode
DeckyFleet now branches on /system/deployment-mode: in swarm mode it
pulls /swarm/deckies and normalises DeckyShardView into the shared
Decky shape so the same card grid renders either way. Swarm cards gain
a host badge (host_name @ address), a state pill (running/degraded/
tearing_down/failed/teardown_failed with matching colors), an inline
last_error snippet, and a two-click arm/commit Teardown button lifted
from the old SwarmDeckies component. Mutate + interval controls are
hidden in swarm mode since the worker /mutate endpoint still 501s —
swarm-side rotation is a separate ticket.

Drops the standalone /swarm/deckies route + nav entry; SwarmDeckies.tsx
is deleted. The SWARM nav group keeps SwarmHosts, Remote Updates, and
Agent Enrollment.
2026-04-19 21:53:26 -04:00
9d68bb45c7 feat(web): async teardowns — 202 + background task, UI allows parallel queue
Teardowns were synchronous all the way through: POST blocked on the
worker's docker-compose-down cycle (seconds to minutes), the frontend
locked tearingDown to a single string so only one button could be armed
at a time, and operators couldn't queue a second teardown until the
first returned. On a flaky worker that meant staring at a spinner for
the whole RTT.

Backend: POST /swarm/hosts/{uuid}/teardown returns 202 the instant the
request is validated. Affected shards flip to state='tearing_down'
synchronously before the response so the UI reflects progress
immediately, then the actual AgentClient call + DB cleanup run in an
asyncio.create_task (tracked in a module-level set to survive GC and
to be drainable by tests). On failure the shard flips to
'teardown_failed' with the error recorded — nothing is re-raised,
since there's no caller to catch it.

Frontend: swap tearingDown / decommissioning from 'string | null' to
'Set<string>'. Each button tracks its own in-flight state; the poll
loop picks up the final shard state from the backend. Multiple
teardowns can now be queued without blocking each other.
2026-04-19 20:30:56 -04:00
a63301c7a3 fix(web): replace window.confirm with two-click arm/commit on swarm actions
Teardown and Decommission buttons were silently dead in the browser.
Root cause: every handler started with 'if (!window.confirm(...)) return;'
and browsers permanently disable confirm() for a tab once the user ticks
'Prevent this page from creating additional dialogs'. That returns false
with no UI, the handler early-exits, and no request is ever fired — no
network traffic, no console error, no backend activity.

Swap to an inline two-click pattern: first click arms the button (label
flips to 'Click again to confirm', resets after 4s); second click within
the window commits. Same safety against misclicks, zero dependency on
browser-native dialog primitives.
2026-04-19 20:16:51 -04:00
e8e11b2896 feat(web-ui): show decky IP on SwarmDeckies, drop compose-hash column
Operators want to know what address to poke when triaging a swarm decky;
the compose-hash column was debug scaffolding that never paid off.

DeckyShard has no IP column (the deploy-time IP lives on DecnetConfig),
so the list endpoint resolves it at read time by joining shards against
the stored deployment state by decky_name. Missing lookups render as "—"
rather than erroring — the list stays useful even after a master restart
that hasn't persisted a config yet.
2026-04-19 19:48:27 -04:00
5dad1bb315 feat(swarm): remote teardown API + UI (per-decky and per-host)
Agents already exposed POST /teardown; the master was missing the plumbing
to reach it. Add:

- POST /api/v1/swarm/hosts/{uuid}/teardown — admin-gated. Body
  {decky_id: str|null}: null tears the whole host, a value tears one decky.
  On worker failure the master returns 502 and leaves DB shards intact so
  master and agent stay aligned.
- BaseRepository.delete_decky_shard(name) + sqlmodel impl for per-decky
  cleanup after a single-decky teardown.
- SwarmHosts page: "Teardown all" button (keeps host enrolled).
- SwarmDeckies page: per-row "Teardown" button.

Also exclude setuptools' build/ staging dir from the enrollment tarball —
`pip install -e` on the master generates build/lib/decnet_web/node_modules
and the bundle walker was leaking it to agents. Align pyproject's bandit
exclude with the git-hook invocation so both skip decnet/templates/.
2026-04-19 19:39:28 -04:00
5df995fda1 feat(enroll): opt-in IPvlan per-agent for Wi-Fi-bridged VMs
Wi-Fi APs bind one MAC per associated station, so VirtualBox/VMware
guests bridged over Wi-Fi rotate the VM's DHCP lease when Docker's
macvlan starts emitting container-MAC frames through the vNIC. Adds a
`use_ipvlan` toggle on the Agent Enrollment tab (mirrors the updater
daemon checkbox): flips the flag on SwarmHost, bakes `ipvlan=true` into
the agent's decnet.ini, and `_worker_config` forces ipvlan=True on the
per-host shard at dispatch. Safe no-op on wired/bare-metal agents.
2026-04-19 17:57:45 -04:00
79db999030 feat(fleet): auto-swarm deploy — shard across enrolled workers when master
POST /deckies/deploy now branches on DECNET_MODE + enrolled host presence:
when the caller is a master with at least one reachable swarm host, round-
robin host_uuids are assigned over new deckies and the config is dispatched
via AgentClient. Falls back to local docker-compose otherwise.

Extracts the dispatch loop from api_deploy_swarm into dispatch_decnet_config
so both endpoints share the same shard/dispatch/persist path. Adds
GET /system/deployment-mode for the UI to show 'will shard across N hosts'
vs 'will deploy locally' before the operator clicks deploy.
2026-04-19 06:09:08 -04:00
ff4c993617 refactor(swarm-mgmt): backfill host address from agent's .tgz source IP 2026-04-19 05:20:29 -04:00
e32fdf9cbf feat(swarm-mgmt): agent_host + updater opt-in; prevent duplicate forwarder spawn 2026-04-19 05:12:55 -04:00
02f07c7962 feat(web-ui): SWARM nav group + Hosts/Deckies/AgentEnrollment pages 2026-04-19 04:29:07 -04:00
7894b9e073 feat(web-ui): Remote Updates dashboard page — push code to workers from the UI
React component for /swarm-updates: per-host table polled every 10s,
row actions for Push Update / Update Updater / Rollback, a fleet-wide
'Push to All' modal with the include_self toggle, and toast feedback
per result.

Admin-only (both server-gated and UI-gated). Unreachable hosts surface
as an explicit state; actions are disabled on them. Rollback is
disabled when the worker has no previous release slot (previous_sha
null from /hosts).
2026-04-19 01:03:04 -04:00
47a0480994 feat(web-ui): event-body parser and dashboard/live-logs polish
Frontend now handles syslog lines from producers that don't use
structured-data (notably the SSH PROMPT_COMMAND hook, which emits
'CMD uid=0 user=root src=IP pwd=… cmd=…' as a plain logger message).
A new parseEventBody utility splits the body into head + key/value
pairs and preserves the final value verbatim so commands stay intact.

Dashboard and LiveLogs use this parser to render consistent pills
whether the structure came from SD params or from the MSG body.
2026-04-18 05:37:31 -04:00
41fd496128 feat(web): attacker artifacts endpoint + UI drawer
Adds the server-side wiring and frontend UI to surface files captured
by the SSH honeypot for a given attacker.

- New repository method get_attacker_artifacts (abstract + SQLModel
  impl) that joins the attacker's IP to `file_captured` log rows.
- New route GET /attackers/{uuid}/artifacts.
- New router /artifacts/{decky}/{service}/{stored_as} that streams a
  quarantined file back to an authenticated viewer.
- AttackerDetail grows an ArtifactDrawer panel with per-file metadata
  (sha256, size, orig_path) and a download action.
- ssh service fragment now sets NODE_NAME=decky_name so logs and the
  host-side artifacts bind-mount share the same decky identifier.
2026-04-18 05:36:48 -04:00
b3efd646f6 feat: replace tool attribution stat with dedicated DETECTED TOOLS block 2026-04-15 16:37:54 -04:00
2ec64ef2ef fix: rename BEHAVIOR label to ATTACK PATTERN for clarity 2026-04-15 16:36:19 -04:00
e05b632e56 feat: update AttackerDetail UI for new behavior classes and multi-tool badges 2026-04-15 15:49:03 -04:00
c8f05df4d9 feat: overhaul behavioral profiler — multi-tool detection, improved classification, TTL OS fallback 2026-04-15 15:47:02 -04:00
a78126b1ba feat: enhance UI components with config management and RBAC gating
- Add Config.tsx component for admin configuration management
- Update AttackerDetail, DeckyFleet components to use server-side RBAC gating
- Remove client-side role checks per memory: server-side UI gating is mandatory
- Add Config.css for configuration UI styling
2026-04-15 12:51:08 -04:00
1d73957832 feat: collapsible sections in attacker detail view
All info sections (Timeline, Services, Deckies, Commands, Fingerprints)
now have clickable headers with a chevron toggle to expand/collapse
content. Pagination controls in Commands stay clickable without
triggering the collapse. All sections default to open.
2026-04-14 13:42:52 -04:00
c2eceb147d refactor: group fingerprints by type in attacker detail view
Replace flat fingerprint card list with a structured section that
groups fingerprints by type under two categories: Active Probes
(JARM, HASSH, TCP/IP) and Passive Fingerprints (TLS, certificates,
latency, etc.). Each group shows its icon, label, and count.
2026-04-14 13:05:07 -04:00
09d9c0ec74 feat: add JARM, HASSH, and TCP/IP fingerprint rendering to frontend
AttackerDetail: dedicated render components for JARM (hash + target),
HASSHServer (hash, banner, expandable KEX/encryption algorithms), and
TCP/IP stack (TTL, window, MSS as bold stats, DF/SACK/TS as tags,
options order string).

Bounty: add fingerprint field labels and priority keys so prober
bounties display structured rows instead of raw JSON. Add FINGERPRINTS
filter option to the type dropdown.
2026-04-14 13:01:29 -04:00
7ecb126c8e fix: cap commands endpoint limit to 200
Requests with limit > 200 get a 422, and the frontend responds
accordingly.
2026-04-14 01:46:37 -04:00
f3bb0b31ae feat: paginated commands endpoint for attacker profiles
New GET /attackers/{uuid}/commands?limit=&offset=&service= endpoint
serves commands with server-side pagination and optional service filter.
AttackerDetail frontend fetches commands from this endpoint with
page controls. Service badge filter now drives both the API query
and the local fingerprint filter.
2026-04-14 01:45:19 -04:00
8c249f6987 fix: service badges filter commands/fingerprints locally
Clicking a service badge in the attacker detail view now filters the
commands and fingerprints sections on that page instead of navigating
away. Click again to clear. Header shows filtered/total counts.
2026-04-14 01:38:24 -04:00
24e0d98425 feat: add service filter to attacker profiles
API now accepts ?service=https to filter attackers by targeted service.
Service badges are clickable in both the attacker list and detail views,
navigating to a filtered view. Active filter shows as a dismissable tag.
2026-04-14 01:35:12 -04:00
fd62413935 feat: rich fingerprint rendering in attacker detail view
Replace raw JSON dump with typed fingerprint cards:
- JA3/JA4/JA3S/JA4S shown as labeled hash rows with TLS version, SNI, ALPN tags
- JA4L displayed as prominent RTT/TTL metrics
- TLS session resumption mechanisms rendered as colored tags
- Certificate details with subject CN, issuer, validity, SANs, self-signed badge
- HTTP User-Agent and VNC client shown with monospace value display
- Generic fallback for unknown fingerprint types
2026-04-13 23:24:37 -04:00
a022b4fed6 feat: attacker profiles — UUID model, API routes, list/detail frontend
Migrate Attacker model from IP-based to UUID-based primary key with
auto-migration for old schema. Add GET /attackers (paginated, search,
sort) and GET /attackers/{uuid} API routes. Rewrite Attackers.tsx as
a card grid with full threat info and create AttackerDetail.tsx as a
dedicated detail page with back navigation, stats, commands table,
and fingerprints.
2026-04-13 22:35:13 -04:00
57d395d6d7 fix: auth redirect, SSE reconnect, stats polling removal, active decky count, schemathesis health check
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2026-04-13 18:33:32 -04:00