list_topology_edges has no ORDER BY, so SQL row order is undefined.
After apply_attach_decky added a bridge edge to a second LAN, on
refetch the bridge edge could come back first — firstLanFor then
picked it as the decky's home and the visualization 'teleported' the
decky into the other LAN (the bug ANTI saw immediately after
connecting two deckies across LANs).
Hydration now prefers the non-bridge edge (is_bridge=false) as home.
apply_add_decky writes is_bridge=false for the original edge;
apply_attach_decky writes is_bridge=true for subsequent multi-homing
edges. Picking the non-bridge edge is stable across row reordering.
Two-pass implementation: pass 1 sets pinned homes (DMZ for gateways,
non-bridge for others); pass 2 fills any gap with the first edge
(legacy rows where is_bridge was never written).
Bus topic segments are NATS-style tokens and the validator at
bus/topics.py:402 rejects '.', '*', '>', whitespace. My W3 constants
'service.added' / 'service.removed' tripped this on every live
add/remove call:
ValueError: topic segment 'service.added' may not contain '.', ...
Renamed both to underscore form: DECKY_SERVICE_ADDED = 'service_added'.
Aligned the SSE forwarder's name mapping (decky.<name>.service_added →
SSE event 'decky.service_added') and the frontend's
useTopologyStream listener + MazeNET.tsx event handler. Also updated
the wiki entry with a note about the underscore.
When topoStatus is active/degraded, editor.updateDecky enqueues into
the mutator queue and returns {kind:'enqueued'}. The palette-drop
handler then short-circuits on that and never updates local state, so
a service dragged onto a deployed decky just vanishes — what ANTI saw
as 'no way to APPLY'.
Same gap on the design-time 'REMOVE SERVICE' button in the Inspector's
service detail panel: enqueue + no local update = chip stays.
Both now route through liveAddService / liveRemoveService when the
topology is active, hitting POST/DELETE /topologies/{id}/deckies/{name}/services
directly and patching local state from the response. Pending
topologies still queue through the mutator (correct: no live
containers to mutate).
Hoisted serviceRegistry / liveAddService / liveRemoveService above
the palette-drop callback so the deps array doesn't trip the const
TDZ at render time.
The /topologies/{id}/events SSE proxy now subscribes to two bus
patterns concurrently and merges them through a bounded asyncio.Queue:
* topology.{id}.> — lifecycle (status, mutation.*) — unchanged.
* decky.> — per-decky events, filtered by payload.topology_id
so a fleet decky sharing a name with a topology
decky doesn't leak across.
_sse_name_for routes 'decky.<name>.service.added' to the SSE event
name 'decky.service.added' (kept the prefix so the frontend doesn't
collide with topology lifecycle events that share leaf names like
'status').
useTopologyStream surfaces the two new event names; MazeNET.tsx's
onStreamEvent optimistically patches the matching node's services
list so a second tab reflects shape changes without a refetch.
ObservedNode.services is the literal tuple ['*']; narrowing inside the
.filter() callback was tripping TS2345. We already gate the live
controls on node.kind !== 'observed', so casting to readonly string[]
inside the filter is safe and keeps the discriminated union strict
elsewhere.
When the topology is active/degraded the Inspector switches services
chips into live controls: each chip gets a × button that DELETEs to
the W3 endpoint, and a dashed '+ ADD' chip opens a typeahead picker
fed by useServiceRegistry().perDecky.
Pending topologies still use the existing design-time path
(onRemoveService → editor.updateDecky); the Inspector picks based on
topologyStatus, so an operator never accidentally hits a live API
call against a topology that isn't deployed yet.
The mutation handlers in MazeNET.tsx hit POST/DELETE
/api/v1/topologies/{id}/deckies/{name}/services{,/svc} and
optimistically apply the response's services list to local state.
Cross-tab reconciliation rides on the SSE forwarder shipped in the
follow-up commit.