feat(mazenet): upgrade inspector to design-handoff layout

Rebuild the inspector panel to match the handoff mock: crosshair-titled
header with dim type label and close X, status-dot + archetype-chip
head rows, connection list with directional arrows, member list with
click-to-select, and a pending-diff block at the foot.  Carry the
gateway/observed disable titles over from the ctx menu so the 'remove'
action stays honest.

Also prefix the subtitle with 'NETWORK OF NETWORKS' so the purpose of
this editor reads at a glance.
This commit is contained in:
2026-04-20 23:28:02 -04:00
parent 4d2e38f616
commit d701df24c8
3 changed files with 386 additions and 51 deletions

View File

@@ -1,6 +1,9 @@
import React from 'react';
import { Trash2 } from 'lucide-react';
import type { Net, MazeNode, Edge, PendingChange } from './types';
import React, { useMemo } from 'react';
import {
ArrowLeft, ArrowRight, Crosshair, Globe, GitMerge, MousePointer2, Plus,
Server, Trash2, X,
} from 'lucide-react';
import type { Net, MazeNode, Edge } from './types';
export type Selection =
| { type: 'net'; id: string }
@@ -13,73 +16,177 @@ interface Props {
nets: Net[];
nodes: MazeNode[];
edges: Edge[];
pending: PendingChange[];
topologyStatus?: string;
onClose?: () => void;
onDeleteNet?: (id: string) => void;
onDeleteNode?: (id: string) => void;
onDeleteEdge?: (id: string) => void;
onAddDecky?: (netId: string) => void;
setSelection?: (sel: Selection) => void;
pendingChanges?: number;
}
const Inspector: React.FC<Props> = ({ selection, nets, nodes, edges, pending, onClose, onDeleteNet, onDeleteNode, onDeleteEdge }) => {
const Inspector: React.FC<Props> = ({
selection, nets, nodes, edges, topologyStatus, onClose,
onDeleteNet, onDeleteNode, onDeleteEdge, onAddDecky, setSelection,
pendingChanges = 0,
}) => {
const net = selection?.type === 'net' ? nets.find((n) => n.id === selection.id) : undefined;
const node = selection?.type === 'node' ? nodes.find((n) => n.id === selection.id) : undefined;
const edge = selection?.type === 'edge' ? edges.find((e) => e.id === selection.id) : undefined;
const activeNetIds = useMemo(() => {
const s = new Set<string>();
edges.forEach((e) => {
const f = nodes.find((n) => n.id === e.from);
const t = nodes.find((n) => n.id === e.to);
if (f) s.add(f.netId);
if (t) s.add(t.netId);
});
return s;
}, [edges, nodes]);
const typeLabel = selection ? selection.type.toUpperCase() : 'IDLE';
const isGateway = node?.kind === 'decky' && !!node.decky_config?.forwards_l3;
const isObserved = node?.kind === 'observed';
return (
<aside className="maze-inspector">
<div className="maze-inspector-title">
<Crosshair size={12} className="violet-accent" />
<span>INSPECTOR</span>
<span className="dim inspector-type-label">{typeLabel}</span>
{onClose && (
<button
type="button"
className="maze-btn ghost"
style={{ marginLeft: 'auto', padding: '2px 8px', fontSize: '0.6rem' }}
className="inspector-close-btn"
onClick={onClose}
title="Hide inspector"
>
CLOSE
<X size={12} />
</button>
)}
</div>
<div className="maze-inspector-body">
{!selection && <div className="inspector-empty">SELECT AN ELEMENT</div>}
{net && (
<div className="maze-inspector-body">
{!selection && (
<div className="inspector-empty">
<MousePointer2 size={22} style={{ opacity: 0.4, marginBottom: 10 }} />
<div>SELECT A NODE, NETWORK, OR EDGE</div>
<div style={{ marginTop: 10, fontSize: '0.6rem', opacity: 0.5 }}>
Right-click for actions
</div>
</div>
)}
{node && (
<>
<div className="inspector-head">
<span className={`status-dot ${node.status}`} />
<span className="inspector-head-title">{node.name}</span>
<span className="chip violet inspector-head-chip">{node.archetype}</span>
</div>
<div className="kvs">
<div className="k">KIND</div> <div className="v">{net.kind.toUpperCase()}</div>
<div className="k">LABEL</div> <div className="v">{net.label}</div>
<div className="k">CIDR</div> <div className="v">{net.cidr}</div>
<div className="k">MEMBERS</div> <div className="v">
{nodes.filter((n) => n.netId === net.id).map((n) => n.name).join(', ') || '—'}
<div className="k">NETWORK</div>
<div className="v violet-accent">
{nets.find((nn) => nn.id === node.netId)?.label ?? node.netId}
</div>
<div className="k">STATUS</div>
<div className="v">{node.status.toUpperCase()}</div>
<div className="k">SERVICES</div>
<div className="v">
<div className="inspector-service-row">
{node.services.length === 0 && <span className="dim"></span>}
{node.services.map((s) => (
<span key={s} className="service-tag">{s}</span>
))}
</div>
</div>
</div>
{net.kind !== 'internet' && onDeleteNet && (
<button type="button" className="maze-btn ghost" onClick={() => onDeleteNet(net.id)}>
<Trash2 size={12} /> DELETE NET
<div>
<div className="type-label inspector-section-label">CONNECTIONS</div>
{edges.filter((e) => e.from === node.id || e.to === node.id).map((e) => {
const otherId = e.from === node.id ? e.to : e.from;
const other = nodes.find((n) => n.id === otherId);
const Arrow = e.from === node.id ? ArrowRight : ArrowLeft;
return (
<div key={e.id} className="inspector-conn-row">
<Arrow size={10} className={e.traffic === 'hot' ? 'alert-text' : 'dim'} />
<span>{other?.name ?? '—'}</span>
<span className="chip dim-chip inspector-conn-chip">{e.traffic}</span>
</div>
);
})}
{edges.filter((e) => e.from === node.id || e.to === node.id).length === 0 && (
<div className="dim inspector-empty-line">NO EDGES</div>
)}
</div>
{onDeleteNode && (
<button
type="button"
className="maze-btn alert small"
disabled={isObserved || isGateway}
title={
isObserved ? 'observed entity — not a deployed decky'
: isGateway ? 'DMZ gateway — pinned to its DMZ network'
: undefined
}
onClick={() => !isObserved && !isGateway && onDeleteNode(node.id)}
>
<Trash2 size={12} /> REMOVE FROM GRAPH
</button>
)}
</>
)}
{node && (
{net && (
<>
<div className="kvs">
<div className="k">KIND</div> <div className="v">{node.kind === 'observed' ? 'OBSERVED' : 'DECKY'}</div>
<div className="k">NAME</div> <div className="v">{node.name}</div>
<div className="k">ARCHETYPE</div> <div className="v">{node.archetype}</div>
<div className="k">NET</div> <div className="v">{nets.find((nn) => nn.id === node.netId)?.label ?? node.netId}</div>
<div className="k">SERVICES</div> <div className="v">{node.services.join(', ') || '—'}</div>
<div className="k">STATUS</div> <div className="v">{node.status.toUpperCase()}</div>
<div className="inspector-head">
{net.kind === 'internet'
? <Globe size={14} className="violet-accent" />
: <GitMerge size={14} className="violet-accent" />}
<span className="inspector-head-title">{net.label}</span>
{net.kind !== 'internet' && !activeNetIds.has(net.id) && (
<span className="chip-mini inspector-head-chip">INACTIVE</span>
)}
</div>
{onDeleteNode && (
<div className="kvs">
<div className="k">KIND</div><div className="v">{net.kind.toUpperCase()}</div>
<div className="k">CIDR</div><div className="v">{net.cidr}</div>
<div className="k">DECKIES</div>
<div className="v" style={{ fontWeight: 700 }}>
{nodes.filter((n) => n.netId === net.id).length}
</div>
</div>
<div>
<div className="type-label inspector-section-label">MEMBERS</div>
{nodes.filter((n) => n.netId === net.id).map((n) => (
<div
key={n.id}
className="inspector-member-row"
onClick={() => setSelection?.({ type: 'node', id: n.id })}
>
<span className={`status-dot ${n.status}`} />
<span>{n.name}</span>
<span className="dim inspector-member-arch">{n.archetype}</span>
</div>
))}
{nodes.filter((n) => n.netId === net.id).length === 0 && (
<div className="dim inspector-empty-line">NO MEMBERS</div>
)}
</div>
{net.kind !== 'internet' && onAddDecky && (
<button type="button" className="maze-btn small" onClick={() => onAddDecky(net.id)}>
<Plus size={10} /> ADD DECKY
</button>
)}
{net.kind !== 'internet' && onDeleteNet && (
<button
type="button"
className="maze-btn ghost"
disabled={node.kind === 'observed'}
title={node.kind === 'observed' ? 'observed entity — not a deployed decky' : 'delete decky'}
onClick={() => node.kind === 'decky' && onDeleteNode(node.id)}
className="maze-btn alert small"
onClick={() => onDeleteNet(net.id)}
>
<Trash2 size={12} /> DELETE NODE
<Trash2 size={10} /> REMOVE NETWORK
</button>
)}
</>
@@ -87,32 +194,54 @@ const Inspector: React.FC<Props> = ({ selection, nets, nodes, edges, pending, on
{edge && (
<>
<div className="inspector-head">
<Server size={14} className="violet-accent" />
<span className="inspector-head-title">EDGE · {edge.id.slice(0, 8)}</span>
</div>
<div className="kvs">
<div className="k">FROM</div> <div className="v">{nodes.find((n) => n.id === edge.from)?.name ?? edge.from}</div>
<div className="k">TO</div> <div className="v">{nodes.find((n) => n.id === edge.to)?.name ?? edge.to}</div>
<div className="k">TRAFFIC</div> <div className="v">{edge.traffic.toUpperCase()}</div>
{edge.label && (<>
<div className="k">LABEL</div> <div className="v">{edge.label}</div>
</>)}
<div className="k">FROM</div>
<div className="v">{nodes.find((n) => n.id === edge.from)?.name ?? edge.from}</div>
<div className="k">TO</div>
<div className="v">{nodes.find((n) => n.id === edge.to)?.name ?? edge.to}</div>
<div className="k">TRAFFIC</div>
<div className="v">{edge.traffic.toUpperCase()}</div>
{edge.label && (
<>
<div className="k">LABEL</div>
<div className="v">{edge.label}</div>
</>
)}
</div>
{onDeleteEdge && (
<button type="button" className="maze-btn ghost" onClick={() => onDeleteEdge(edge.id)}>
<Trash2 size={12} /> REMOVE EDGE
<button
type="button"
className="maze-btn alert small"
onClick={() => onDeleteEdge(edge.id)}
>
<Trash2 size={10} /> CUT EDGE
</button>
)}
</>
)}
<div>
<div className="k" style={{ fontSize: '0.62rem', letterSpacing: '1.5px', opacity: 0.5, marginBottom: 6 }}>
PENDING DIFF ({pending.length})
{pendingChanges > 0 && (
<div className="inspector-diff-block">
<div className="type-label inspector-section-label">PENDING DIFF</div>
<div className="maze-diff">
<span className="ctx"> +{pendingChanges} graph mutation(s)</span>{'\n'}
<span className="ctx"> networks: {nets.length}</span>{'\n'}
<span className="ctx"> deckies: {nodes.length}</span>{'\n'}
<span className="ctx"> paths: {edges.length}</span>
</div>
</div>
<pre className="maze-diff">
{pending.length === 0
? <span className="ctx">no pending changes</span>
: pending.map((p, i) => <div key={i} className="add">+ {p.op} {JSON.stringify(p.payload)}</div>)}
</pre>
</div>
)}
{topologyStatus && !selection && (
<div className="kvs inspector-status-block">
<div className="k">TOPOLOGY</div>
<div className="v">{topologyStatus.toUpperCase()}</div>
</div>
)}
</div>
</aside>
);