feat(web/mazenet): render canvas — net boxes, node cards, bezier edges, topology loader

This commit is contained in:
2026-04-20 19:16:34 -04:00
parent 65290e13c7
commit b928f5d932
4 changed files with 296 additions and 18 deletions

View File

@@ -1,7 +1,9 @@
import React, { useEffect, useState } from 'react';
import { useSearchParams } from 'react-router-dom';
import { PanelRightOpen, PanelRightClose, RotateCcw, UploadCloud } from 'lucide-react';
import './MazeNET.css';
import Palette from './Palette';
import Canvas from './Canvas';
import Inspector from './Inspector';
import type { Selection } from './Inspector';
import { DEFAULT_SERVICES, DEMO_NETS, DEMO_NODES, DEMO_EDGES } from './data';
@@ -11,6 +13,8 @@ import { useMazeApi } from './useMazeApi';
const MazeNET: React.FC = () => {
const api = useMazeApi();
const [params] = useSearchParams();
const topologyId = params.get('topology');
const [nets, setNets] = useState<Net[]>(DEMO_NETS);
const [nodes, setNodes] = useState<MazeNode[]>(DEMO_NODES);
@@ -19,15 +23,40 @@ const MazeNET: React.FC = () => {
const [selection, setSelection] = useState<Selection>(null);
const [inspectorOpen, setInspectorOpen] = useState(true);
const [services, setServices] = useState<ServiceDef[]>(DEFAULT_SERVICES);
const [loadErr, setLoadErr] = useState<string | null>(null);
/* Load service catalog from API (fall back to defaults if 401/offline). */
useEffect(() => {
let cancelled = false;
api.getServices().then((s) => { if (!cancelled) setServices(s); }).catch(() => {});
return () => { cancelled = true; };
}, [api]);
/* If ?topology=<id> is present, hydrate from the real backend. */
useEffect(() => {
if (!topologyId) return;
let cancelled = false;
api.getTopology(topologyId)
.then((h) => {
if (cancelled) return;
setNets(h.nets); setNodes(h.nodes); setEdges(h.edges);
setSelection(null);
setLoadErr(null);
})
.catch((err) => {
if (!cancelled) setLoadErr(err?.message ?? 'topology load failed');
});
return () => { cancelled = true; };
}, [api, topologyId]);
const onReset = () => {
setNets(DEMO_NETS); setNodes(DEMO_NODES); setEdges(DEMO_EDGES);
if (topologyId) {
api.getTopology(topologyId).then((h) => {
setNets(h.nets); setNodes(h.nodes); setEdges(h.edges);
}).catch(() => {});
} else {
setNets(DEMO_NETS); setNodes(DEMO_NODES); setEdges(DEMO_EDGES);
}
setSelection(null);
};
@@ -37,8 +66,10 @@ const MazeNET: React.FC = () => {
<div>
<h1>MAZENET</h1>
<div className="maze-page-sub">
NETWORK OF NETWORKS · {nets.length} NETS · {nodes.length} NODES · {edges.length} PATHS ·{' '}
{topologyId ? `TOPOLOGY ${topologyId} · ` : 'DEMO · '}
{nets.length} NETS · {nodes.length} NODES · {edges.length} PATHS ·{' '}
{pending.length > 0 ? `${pending.length} UNCOMMITTED` : 'LIVE'}
{loadErr && <span className="alert-text"> · {loadErr}</span>}
</div>
</div>
<div className="maze-page-actions">
@@ -58,7 +89,7 @@ const MazeNET: React.FC = () => {
type="button"
className="maze-btn"
disabled={pending.length === 0}
onClick={() => api.commit('', pending)}
onClick={() => api.commit(topologyId ?? '', pending)}
>
<UploadCloud size={12} /> COMMIT {pending.length > 0 ? `(${pending.length})` : ''}
</button>
@@ -70,21 +101,13 @@ const MazeNET: React.FC = () => {
style={{ gridTemplateColumns: inspectorOpen ? '240px 1fr 320px' : '240px 1fr' }}
>
<Palette services={services} />
<div className="maze-canvas-wrap">
<div className="maze-grid-bg">
<svg xmlns="http://www.w3.org/2000/svg">
<defs>
<pattern id="maze-grid-pat" x={0} y={0} width="40" height="40" patternUnits="userSpaceOnUse">
<path d="M 40 0 L 0 0 0 40" fill="none" stroke="var(--grid-line)" strokeWidth="1" />
</pattern>
</defs>
<rect width="100%" height="100%" fill="url(#maze-grid-pat)" />
</svg>
</div>
<div className="maze-empty-hint">CANVAS COMES ONLINE IN STEP 4</div>
</div>
<Canvas
nets={nets}
nodes={nodes}
edges={edges}
selection={selection}
setSelection={setSelection}
/>
{inspectorOpen && (
<Inspector
selection={selection}