feat(web/mazenet): interaction layer — pan, drag, resize, reparent

This commit is contained in:
2026-04-20 19:22:25 -04:00
parent b928f5d932
commit 0401cccd1d
5 changed files with 298 additions and 36 deletions

View File

@@ -1,4 +1,4 @@
import React, { useEffect, useState } from 'react';
import React, { useCallback, useEffect, useRef, useState } from 'react';
import { useSearchParams } from 'react-router-dom';
import { PanelRightOpen, PanelRightClose, RotateCcw, UploadCloud } from 'lucide-react';
import './MazeNET.css';
@@ -10,6 +10,7 @@ import { DEFAULT_SERVICES, DEMO_NETS, DEMO_NODES, DEMO_EDGES } from './data';
import type { ServiceDef } from './data';
import type { Net, MazeNode, Edge, PendingChange } from './types';
import { useMazeApi } from './useMazeApi';
import { useMazeInteraction } from './useMazeInteraction';
const MazeNET: React.FC = () => {
const api = useMazeApi();
@@ -19,12 +20,18 @@ const MazeNET: React.FC = () => {
const [nets, setNets] = useState<Net[]>(DEMO_NETS);
const [nodes, setNodes] = useState<MazeNode[]>(DEMO_NODES);
const [edges, setEdges] = useState<Edge[]>(DEMO_EDGES);
const [pending] = useState<PendingChange[]>([]);
const [pending, setPending] = useState<PendingChange[]>([]);
const [selection, setSelection] = useState<Selection>(null);
const [inspectorOpen, setInspectorOpen] = useState(true);
const [services, setServices] = useState<ServiceDef[]>(DEFAULT_SERVICES);
const [loadErr, setLoadErr] = useState<string | null>(null);
const canvasRef = useRef<HTMLDivElement>(null);
const applyChange = useCallback((pc: PendingChange) => {
setPending((p) => [...p, pc]);
}, []);
const interaction = useMazeInteraction({ nets, nodes, setNets, setNodes, applyChange, canvasRef });
/* Load service catalog from API (fall back to defaults if 401/offline). */
useEffect(() => {
let cancelled = false;
@@ -58,8 +65,18 @@ const MazeNET: React.FC = () => {
setNets(DEMO_NETS); setNodes(DEMO_NODES); setEdges(DEMO_EDGES);
}
setSelection(null);
setPending([]);
interaction.resetPan();
};
useEffect(() => {
const onKey = (e: KeyboardEvent) => {
if (e.key === 'Escape') setSelection(null);
};
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, []);
return (
<div className="maze-page">
<div className="maze-page-header">
@@ -102,11 +119,19 @@ const MazeNET: React.FC = () => {
>
<Palette services={services} />
<Canvas
ref={canvasRef}
nets={nets}
nodes={nodes}
edges={edges}
selection={selection}
setSelection={setSelection}
pan={interaction.pan}
dropTargetId={interaction.dropTargetId}
dragging={interaction.dragging}
onCanvasMouseDown={interaction.onCanvasMouseDown}
onNodeMouseDown={interaction.onNodeMouseDown}
onNetMouseDown={interaction.onNetMouseDown}
onNetResizeMouseDown={interaction.onNetResizeMouseDown}
/>
{inspectorOpen && (
<Inspector