feat(web/mazenet): interaction layer — pan, drag, resize, reparent

This commit is contained in:
2026-04-20 19:22:25 -04:00
parent b928f5d932
commit 0401cccd1d
5 changed files with 298 additions and 36 deletions

View File

@@ -1,8 +1,9 @@
import React, { useMemo } from 'react';
import React, { forwardRef, useMemo } from 'react';
import NetBox from './NetBox';
import NodeCard from './NodeCard';
import type { Net, MazeNode, Edge } from './types';
import type { Selection } from './Inspector';
import type { ResizeHandle } from './useMazeInteraction';
interface Props {
nets: Net[];
@@ -10,13 +11,23 @@ interface Props {
edges: Edge[];
selection: Selection;
setSelection: (s: Selection) => void;
pan?: { x: number; y: number };
pan: { x: number; y: number };
dropTargetId: string | null;
dragging: boolean;
onCanvasMouseDown: (e: React.MouseEvent) => void;
onNodeMouseDown: (id: string) => (e: React.MouseEvent) => void;
onNetMouseDown: (id: string) => (e: React.MouseEvent) => void;
onNetResizeMouseDown: (id: string, handle: ResizeHandle) => (e: React.MouseEvent) => void;
}
const NODE_W = 140;
const NODE_HEAD_H = 22;
const Canvas: React.FC<Props> = ({ nets, nodes, edges, selection, setSelection, pan = { x: 0, y: 0 } }) => {
const Canvas = forwardRef<HTMLDivElement, Props>(function Canvas(
{ nets, nodes, edges, selection, setSelection, pan, dropTargetId, dragging,
onCanvasMouseDown, onNodeMouseDown, onNetMouseDown, onNetResizeMouseDown },
ref,
) {
const netById = useMemo(() => new Map(nets.map((n) => [n.id, n])), [nets]);
const absPos = (node: MazeNode) => {
@@ -24,7 +35,6 @@ const Canvas: React.FC<Props> = ({ nets, nodes, edges, selection, setSelection,
return { x: (net?.x ?? 0) + node.x, y: (net?.y ?? 0) + node.y };
};
/* nets touched by any edge */
const activeNetIds = useMemo(() => {
const nodeNet = new Map(nodes.map((n) => [n.id, n.netId]));
const ids = new Set<string>();
@@ -41,8 +51,13 @@ const Canvas: React.FC<Props> = ({ nets, nodes, edges, selection, setSelection,
return (
<div
ref={ref}
className="maze-canvas-wrap"
onMouseDown={(e) => { if (e.target === e.currentTarget) setSelection(null); }}
onMouseDown={(e) => {
if (e.target === e.currentTarget) setSelection(null);
onCanvasMouseDown(e);
}}
style={{ cursor: dragging ? 'grabbing' : 'grab' }}
>
<div className="maze-grid-bg">
<svg xmlns="http://www.w3.org/2000/svg">
@@ -106,9 +121,11 @@ const Canvas: React.FC<Props> = ({ nets, nodes, edges, selection, setSelection,
key={net.id}
net={net}
selected={net.id === selNetId}
dropTarget={false}
dropTarget={dropTargetId === net.id}
inactive={inactive}
onSelect={(id) => setSelection({ type: 'net', id })}
onHeaderMouseDown={onNetMouseDown}
onResizeMouseDown={onNetResizeMouseDown}
/>
);
})}
@@ -121,7 +138,9 @@ const Canvas: React.FC<Props> = ({ nets, nodes, edges, selection, setSelection,
absX={p.x}
absY={p.y}
selected={n.id === selNodeId}
dragging={dragging && n.id === selNodeId}
onSelect={(id) => setSelection({ type: 'node', id })}
onMouseDown={onNodeMouseDown}
/>
);
})}
@@ -135,6 +154,6 @@ const Canvas: React.FC<Props> = ({ nets, nodes, edges, selection, setSelection,
</div>
</div>
);
};
});
export default Canvas;